I float in space, surrounded on all sides by a grand view of the Milky Way Galaxy. A movie-theater-sized screen hangs before me, gently curved, everything at the perfect viewing distance. Eight different panes glitter with code, facets of a technological jewel granting views into the brain of a system responsible for moving tens of millions of dollars a day. A communications console canted like a drafting table at my fingertips holds a workshop of quick-fire exchanges with my colleagues, my meeting calendar, various API references, and camera feeds of the “real” world. To my left, abutting the mammoth array of code, a two-story tall portrait display shows the specifications for the task at hand atop an ever-present Spotify playlist. I crank the tunes and get into my flow.
But this isn’t an excerpt from some Ernest Cline novel—this is my every-day experience. I’ll spend 40–50 hours in Virtual Reality this week, like I did last week and every (work) week for the last 2½ years...
How close are we to ditching screens? What would it take for you to work in VR, or AR? What are the deal breakers?
The first sign of maturity is the discovery that the volume knob also turns to the left.