The Virtual Boy didn't have a "proper" Mario platformer, though it had "Mario Clash" and "Mario Tennis". It had a Wario platform game though, which was probably the best game for the system. The game was primarily 2D as well and could have easily been a regular Game Boy game
Iwata Asks is a great interview series for anyone who is a fan of old school Nintendo. I really love the talks with the developers and hearing how they came up with the ideas and the working conditions at the time. I taught myself assembly for 6502 so I could program the NES and after reading this series I know just how much easier to program NES games today than it was back then.
yep, sounds familiar.. I had a shell account in 1994.. I recall at one point finding this program which you could run on your shell account and it would give you SLIP access to the net. At the time, SLIP cost a lot more than a shell account.