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Comment Re:Getting 7-8 years before installing Linux (Score 1) 17

Remember: You're never buying an Apple product; you're just renting it for few years at a time before they ask you to throw it out arbitrarily even though it's working fine.

I'm on my third iteration. The last two each got 7-8 years before they no longer received software updates. My 2013 MacBook Pro is running Linux, its reuse saved having to buy a PC laptop for Linux.

My 2012 MacBook Pro is my Daily Driver, running macOS Ventura

Comment Re:Number 1 complaint (Score 1) 63

However, I *sincerely* doubt they're anywhere close to struggling to keep up supply on these things.

I agree with respect to Mac computers. Hell, 10 year old PCs are pretty capable machines outside of gaming. CPU performance moved beyond what ordinary users needed long ago. But I have not tried using a Vision Pro, and given its 1.0 nature I would no be surprised if it is sluggish at times.

Plus, it's really a development system, a beta test system. So by having developers tune their software for an M2, but consumers actually have an M4, consumers get a better experience. Assuming the M4 is consumer ready. It may well be a second beta for early adopters and a second developer platform.

$3500 feels kind of insulting.

Makes me think developers. Sure some early adopters too, but they tend to be pretty affluent so I don't care. Me, I'm being cheap here, I'd get one tomorrow if I had a billable project that used one. Until then ... I don't feel like being an early adopter, a beta tester, and paying for the privilege. I'm an old spoiled Apple developer who preferred the days when Apple gave registered developers a discount on hardware.

And when it cost $500/yr and a D&B Rating and Bank References to be a Registered Developer,

Comment Re:Despite being called a macbook (Score 1) 91

There is not really much difference in the UI - except for niche Apps like the current Safari, which is close to unusable in my opinion.

When I used iPhones and iPads simultaneously they were more or less the same, never used an iPad with "iPad-OS" ... perhaps I should fool around with one in a mall, haha.

Wait a few months until iPadOS 26 (as in 2026) is Released; then check out “Windowed Mode”.

Watch this Hands-on for a quick overview of the UI and other Improvements coming this Fall:

https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3F...

Comment Re:Hypocrites (Score 1) 26

You keep talking about the phone user as the customer. In this context, the *app developer* is the customer.

If Apple's payment system is really so great and convenient, developers will flock to it, because they will want users to be happy, and they'll want users to buy their app, or things sold in their app.

If the app developer thinks customers want to use the Apple payment system, they can chose to use the Apple payment system. That's not a problem. The problem is, they don't get to choose a different payment system with lower fees. If they could choose, Apple might just have to make their fee structure...*competitive*. Wouldn't that be a thing! Then they could win over developers by competing, instead of by dictating.

You *really* don't understand antitrust law, do you!

Wrong.

The Developer is the VENDOR in this Relationship. First, Last and Always.

Kraft is not the Customer of Walmart; just because they sell their Macaroni and Cheese there.

Apple is looking out for their Customers; too bad if the Suppliers don’t like the Terms THEY AGREED TO.

I feel for them not a whit.

Comment Re:Hypocrites (Score 1) 26

There is nothing about curating a software collection, that requires bundling payment processing for everything the user does inside the app.

You're right.

But more than one Slashdotter here has Commented about how much safer and convenient Apple's Secure, One-Stop Payment Processing and One-Stop, No-Fuss Subscription and In-App Purchasing Management, not to mention the One-Stop, Secure, no-fuss Distribution and Updating System is than the bad old days of "Shareware".

Sure, all that shit CAN be spewed all over the Internet (again); but where is the Value to the User?

Comment Re:Hypocrites (Score 1) 26

Agreed! Apple shouldn't insist that payment processing can't be separated from other costs. Forced bundling at high cost is the definition of abusive behavior.

Apple offers several distinct services:
- A marketplace for developers to sell their software
- Infrastructure/hosting that enables that software
- Payment processing

Other types of internet providers offer all these things, as separate items. You can get your web hosting from one place, your marketing from another place, and your payment processing from a third. They compete for customers based on service and price. Apple doesn't do that, they just mandate that you get all three from them.

It all got bundled because of the perceived (and arguably correct) Concept of a Curated Software Collection.

Comment Re:Hypocrites (Score 1) 26

Developers can't exodus from Google Play because if they do, they'll be invisible to the vast majority of Android users. That's the very definition of market dominance.

My point about Shopify was to compare pricing for payment processing with the App Store payment processing services. Your response completely misses the point.

Google and Apple use their marketplace dominance (i.e., if your app isn't there, it don't exist) to gouge developers for payment processing. These should not be a package. Listing an App on the App Store should not require you to use the App Store's payment processing services, which are not competitive.

The App Store market dominance establishes that Apple and Google have a duopoly. Changing unreasonable prices for payment processing, is something the two giants can do because of their market dominance, not because their payment processing is so special.

Payment Processing is only part of the story, and you know it.

Comment Re:Hypocrites (Score 1) 26

No, Apple and Google commissions aren't reasonable. They charge separate developer fees to cover the approval process. The commission, then, is the question. We can compare this to other online marketplaces, like Shopify, which handles hosting and payment processing, for about 3%.

Even if their commissions were reasonable, that's not the point. The point is that if you're a developer, you can't say no to Apple and Google. You have to do what they say, and if you don't like it, you can't take your business elsewhere. That by itself is a problem.

Sideloading isn't a real workaround. The system requires you to disable security "protections", and presents scary warnings about security, intimidating all but the most determined.

Sideloading isn't an option for developers who want to reach 60% of the market that has iPhones.

If Shopify is so great; then why not a giant Exodus from Google Play?

Those Scary Warnings are there for a Reason; sorry that the "Developer Community" has historically Proven time and again to be, to a truly unfortunate percentage, to absolutely warrant them, as well as all those Security Restrictions!

The Bad Actors have made it this way. Now STFU!

Comment Re:Hypocrites (Score 1) 26

I think you are again confusing the nature of the marketplace. This is not about the cell phone marketplace. It's about the app store marketplace.

If you want to get an app to smartphone users, you have no choice but to list your app on Apple's App Store and Google's Play Store. There are no other ways to reach the vast majority of smartphone users. You, the app developer, do not have a choice. You have to suck it up and live with Apple and Google's policies, you can't take your business elsewhere if you don't like it.

So no, Apple and Google do not have to compete to attract developers to their platforms. Their terms are equally onerous, almost as if they colluded to keep prices high.

Or maybe, just maybe, they both looked at the costs of maintaining their App Stores, Approval Processes, and Payment Processing, and came to about the same conclusion regarding a reasonable Commission.

And no, I'm not confused at all. Android allows Sideloading; therefore, a reasonable Consumer has a Choice, and so do App Developers. Too bad the old independent software distribution model isn't seen as more desirable to most Consumers; that's simply Market Forces.

Comment Re:Hypocrites (Score 1) 26

Their platform, their rules...applies ONLY until you control a market to the extent that market participants MUST do business with you, if they want to be part of the market at all. As soon as you do have that level of control, it's your platform, *government* rules. Clearly, you don't understand the nature or rationale behind antitrust law. I recommend some reading. https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2F...

Apple was well within their rights to apply whatever app store rules they wanted, while Apple was small and trying to build a new marketplace. Once that marketplace became ubiquitous, they lose the right to apply whatever app store rules they want.

The web app conjecture doesn't matter, it's not about what technology is specified. What matters is, do you have the market dominance to dictate terms because you don't have to compete anymore.

Oh, so you really think that Apple "[. . . ] doesn't have to compete anymore"???

Comment Re:High priced secrets? (Score 1) 39

So he has many of the trade secrets to build the device they couldn't sell. It seems Apple would be happy to let a competitor burn through a lot of cash building a similar product.

"award damages to be determined at trial, and reimburse Apple's costs and attorneys' fees"

That kind of retaliation would make me worry about being an Apple employee. If they think you wronged them, they can sue you into debt for life.

As well they should.

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