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Comment Let the "War" continue indefinitely! (Score 1) 284

Which is all nice to know, of course, but not that important to actually enjoying your system of choice well into the future.


That's really the only important thing for the future. Fan boys aside, I continue to hope that all three platforms continue to be successful, if only so there continues to be motivation for people to continue making games. Last thing we need is for good developers to end up putting all of their eggs in one basket, only to have the bottom drop out of it.

The ability to choose between consoles is important, even if it might be frustrating to find a game that you really want is exclusive to the one console you don't have. I'd rather have companies vying to make great exclusives that get you to buy their console, rather than diluted cross-platform titles, or a single console with no real motivation to innovate. This so called "war" is a good thing, and the tighter it is, the better for all of us. . . . regardless of our choice of console(s).

Nintendo Awarded Patent for Instant Messaging 67

Zwzo writes "Nintendo has been awarded a patent for a video game messaging service that utilizes a buddy list and can display information about game activities and user status." From the article: "Initially filed in 2000, a year before the release of Microsoft's Xbox and two years before the official launch of Microsoft's Xbox Live Internet service, Nintendo's patent is relatively broad and could potentially lead to litigation against other major players in the game console market. Although the text of the patent itself refers to the Nintendo64 and Game Boy Color by name, some have speculated that this patent could portend an instant messaging system for the Wii."

Pricing For Retro Games on the Wii 328

schnikies79 writes to mention an Ars Technica article revealing the pricing scheme for retro content on the Wii. From the article: "Iwata revealed that games for Nintendo's "virtual console" that will allow Wii owners to play old titles on their consoles will be priced at ¥500 and ¥1,000, roughly US$4.50 to US$8.99. For reference, classic retro games for the Nintendo GameBoy sold for upwards of US$35 for some titles, US$19.99 for others. Uptake was understandably low, as gamers were reticent to pay that much for old content." The piece goes on to say that they're ramping up DS production to meet command, and that connectivity with the DS will be a major selling point for the console when it releases.

Wii Tops E3 Game Critics Awards 77

Gamespot reports on the announced winners of the E3 Critics Awards. From the article: "Nintendo, which was nominated a show-high 13 times, took home the show's biggest prize for its Wii console. The system, in the running for the only two categories it could qualify for, was handed the coveted Best of Show award, as well as Best Hardware award. But the Japanese game-maker wasn't done there. The publisher grabbed three more awards for some of its games, including Best Handheld Game (The Legend of Zelda: Phantom Hourglass for the DS), Best Sports Game (Wii Sports), and Best Racing Game (Excite Truck for the Wii)."

Nintendo Learns from Mistakes with GameCube 315

kukyfrope writes "Reggie Fils-Aime, Nintendo of America's Executive VP of Sales and Marketing, talks about what went wrong with GameCube and how Nintendo will not make the same mistakes when launching Wii. Reggie admits that the initial software lineup for the GameCube was simply not 'diverse and strong enough from a first and third-party perspective,' and by Nintendo's showing at E3 2006, the Wii will launch with a wide variety of games for may types of gamers."

Nintendo Announces Japanese Wii Price 477

Wowzer writes "Nintendo has revealed to Famitsu.com, at the company's recent press conference unveiling its financial results, that Wii would arrive in Japanese stores with a maximum price tag of 25,000 yen. After taking in account various factors, the conversion to other currencies comes down to a launch price of: 225 dollars, 225 euros, and 150 pounds." Update: 05/25 13:45 GMT by Z : GamesIndustry.biz points out they hope to ship 6 million units by next March, and an Opera exec has said you can browse the internets with the wiimote.

New Super Mario Bros. Review 248

In the "everything old is new again" spirit of the 21st century, there have been many bad remakes, remixes, and 'reinvisionings'. The gaming industry is especially guilty, with endless sequels and a lack of imagination being oft-discussed elements at developer get-togethers. Despite all this, it does appear you can go home again. Nintendo has competently revived the series that made it a household name in the U.S., with New Super Mario Bros.. A classic 2D platformer with plenty of new tricks, Mario comes bounding to the DS with a focus on what he does best. New Super Mario Bros. is not going to make you rethink what is possible in a game; It's not going to make you cry or change your life. It will, however, make you smile. Read on for my impressions of the pudgy plumber's newest adventure.

Peter Moore Talks PS3, Wii, Portable 360 132

kukyfrope writes "Peter Moore recently led an intimate round-table discussion at E3 where journalists were allowed to pluck his brain on current industry issues. His comments cover PS3's high-price announcement, downplay rumors surrounding a portable Xbox, and actually admits he would like a Wii! 'Look, it's not partisan; I love what Nintendo is doing. They're in a different space.'"

Stereotyping the Horde 217

Terra Nova is having a discussion today entitled Cultural Borrowing in WoW, looking at the cultural references made in relation to the Horde (Jamaicans for the Trolls, Native Americans for the Tauren) and what that means given the Horde's reputation as Evil. From the article: "I want to talk about how science fiction and fantasy often engage in this type of borrowing -- most 'new' things are just old things recoded. For instance, the Wikipedia entry on Klingons points to the Soviets, Mongolians, and Japanese Samurai. In most cases, I think this whole process of cultural encryption, mash-up, and recoding is fun -- perhaps what good art is all about. Looking particularly at WoW, though, I have to wonder sometimes..."

Immersion Queries Lack Of PS3 Controller Rumble 117

simoniker writes "Following the announcement that the PS3 controller will lack a rumble feature, Gamasutra spoke to Victor Viegas of Immersion Corporation, which is currently suing Sony over the PS2 rumble functionality, about what he feels the company's reasoning truly is. He claims of the PS3 controller having both rumble and tilt: 'I don't believe it's a very difficult problem to solve', and also said that his employees thought the PS3 controller 'felt light, that it felt cheap and flimsy, and that it lacked weight or substance.'"

More Details on The Warcraft Movie 77

Gamespot had a talk with Paul Sams, Blizzard COO, and dug up some additional details on the Warcraft film. From the article: "We're not trying to take what we've done and...try to make a literal translation to the big screen. What we want to do is to make a great movie that happens to be set in a video game universe. That's a differentiator, and a key differentiator. A lot of it comes down to picking the right people. A lot of the other video game movies that have come out before this haven't had the budgets, the right people, and haven't had the right mindset. We and Legendary want to make a great film, an event picture, big-budget picture, that is a great stand-alone, fantasy-based movie that is good for you regardless of whether you're familiar with the Warcraft universe."

Lower-Price PS3 Mostly Upgradeable 253

jchenx writes "One of the biggest questions remaining after the Sony press conference and E3 last week was whether or not the core PS3 package could be upgraded to the premium one. It looks like that question has been answered. GI.biz reports that the core version can upgraded with WiFi and memory card adapters, as well as a higher capacity hard drive. However, HDMI output will be non-upgradeable."

Sony Fakes Blu-Ray Demo? 305

twasserman writes "Lance Ulanoff of PC Magazine reported on Sony's recent event showing the new VAIO AR desktop with a Blu-Ray drive, observing that Sony faked the high-def demo by using a plain old DVD+R of House of Flying Daggers. Even before the rootkit fiasco, Sony has seemed increasingly desperate, but the general consensus seems to be that Sony is looking pretty sad and pathetic." Update 03:07 GMT by SM: Many users are calling shenanigans on this one since there were two laptops side by side, one with the Blu-Ray demo and another for comparison. Independent confirmation or negation has yet to surface, so take with the requisite grain of salt required when reading any news.

Merrill Lynch Predicts $200 Wii 341

Burlap writes "In a story at Forbes, Merrill Lynch predicts that Nintendo will severely undercut the competition with a $200 price point on the Wii." From the article: "An executive from SEGA, one of Nintendo's largest publishers, told Forbes.com on Tuesday that he expects the Wii to sell for less than $200. Post said the Nintendo machine, which features a wireless controller that responds to players' body movements, 'will appeal to a broad demographic of both hard-core and casual gamers.'"

Everyone Still Rumbling About PS3 492

To put things in perspective, the Curmudgeon Gamer has created graphs showing inflation-adjusted console costs. The PS3 is far from the most expensive console in history (that would be the Neo Geo, at almost $1000 adjusted price), but that hasn't stopped analysts, publishers, developers, and gamers from grumbling about it the week after E3. ABI Research has publicly stated that Sony may have 'hamstrung' itself with the console's high price. Publishers and developers are worried because (despite Sony's protests to the contrary), developers just don't have the kits to make the games. From the GameDaily article: "'A lot of developers have not gotten the kits,' said Sega of America president Simon Jeffrey while attending E3 last week. 'There certainly will not be a lot of titles available.' The result is that publishers that do want to take part in the PS3 launch will have to release games that don't fully take advantage of the power of the Cell processor, added Jeffrey."

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