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Comment Re:As I've said before... (Score 1) 379

This .... 1000x this... I refuse to donate, contribute or other wise support Wikipedia until this is fixed. Contributing even well reference factual information on non-controversial topics is next to impossible because of so many editors claiming "ownership" of pages and refusing to accept edits that they don't personally approve.

Comment This isn't a victory for Behring-Breivik. (Score 3, Insightful) 491

Someone once pointed out that hoping a rapist gets raped in prison isn't a victory for his victim(s), because it somehow gives him what he had coming to him, but it's actually a victory for rape and violence. I wish I could remember who said that, because they are right. The score doesn't go Rapist: 1 World: 1. It goes Rape: 2.

What this man did is unspeakable, and he absolutely deserves to spend the rest of his life in prison. If he needs to be kept away from other prisoners as a safety issue, there are ways to do that without keeping him in solitary confinement, which has been shown conclusively to be profoundly cruel and harmful.

Putting him in solitary confinement, as a punitive measure, is not a victory for the good people in the world. It's a victory for inhumane treatment of human beings. This ruling is, in my opinion, very good and very strong for human rights, *precisely* because it was brought by such a despicable and horrible person. It affirms that all of us have basic human rights, even the absolute worst of us on this planet.

Comment Re:can someone give the TL;DR (Score 5, Informative) 205

Not a "fast lane", more like a "toll free" lane. The problem here isn't about speed, and I don't believe that's what net-netrality is about either. Anti-Net-Neutrality practices identify the content going through the data stream and treat some packets differently than others based on that content. Net-neutrality is about treating all packets equally, not just in terms of speed, but in terms of cost, or any other factor.

Comment Re:Let me get this right. (Score 1) 151

Most things with CD tried to be backwards compatibility, most things with cartridges not so much.

That's not really accurate. Sure the Playstation line was Backwards compatible up until half way through the PS3's life span but none of the Sega Disc based consoles were BC. However Sega's Genesis could play Master system games with the appropriate adapter. (the adapter was really only there for the slot to accept the cartridges). Also the Atari 5200 and 7800 could play 2600 games. The gameboy's were almost all backwards compatible through that entire lineage and now the DSs are are almost all backward compatible through their lineage. And those are all cart based. The Wii could play GC games but the WiiU could play Wii games but NOT GC games. All of Microsoft's consoles were only semi-backwards compatible since it's really just emulation and support was added on a game by game basis. Then you have other weird stuff like the Super Nintendo could play Game Boy games and the GameCube could play GameBoy Advanced games.

My point being that there's no general rule when it comes to this stuff, the compatibility from generation to generation is inconsistent since support just comes down to a cost-benefit analysis for whoever made the console.

Comment Computers as lawyers (Score 3, Insightful) 116

IAAL and a programmer. Let me start by saying: people have been promising expert systems to resolve a "great many disputes" for almost as long as there's been personal computers. And in some cases, those systems exist, but not in the form of legal expert systems, but negotiated transaction expert systems like you see in financial trading and the like. If the goal is always an equitable resolution of shared information, then computers can do it. Divorce between amicable partners would seem to be a prime example.

But that's not the reason people usually use lawyers in transactions. It's for all the other things that can possibly go wrong, including failure to share all the information (e.g., untrusted parties), not wanting "equitable" divisions, interpretation, etc.

If all the world just did the right thing, there'd be no need for lawyers.

Comment Re:The same skills everyone else needs, IMO .... (Score 1) 302

This, 1000x THIS. Realistically if you know how to search and do research you can find the information you need to do whatever else it is that you're trying to do. This has been true since before computers but now this is primarily an electronic task. knowing how to effectively use a search engine is one aspect but to goes beyond that into being able to quickly identify which resources are useful or not useful or how to use information collected from one search to aid in narrowing down your next search.

Comment Re:Tabs vs Spaces (Score 1) 428

I used to feel exactly the way you do, but I've read a few arguments that changed my mind and led me to switch to spaces (typically whatever IDE I'm using is setup such that when I push the tab key it inserts spaces instead so there was really no significant change to how I do things). I don't recall the exact articles that changed my mind but a good break down of why you might choose one over the other can be found here.

Comment Re:Here's what happened (Score 5, Insightful) 153

The final nail in the coffin is that SEGA's first party development teams were just kind of bad at their jobs.

I beg to differ, Segas 1st party titles during the Dreamcast era were at the top of their game and produced titles and franchises that are STILL making them money re-selling on different platforms as many of them have become cult-classics. Crazy Taxi, House of the Dead 2, Jet Set Radio, Panzer Dragoon, Virtual On OT, Space Channel 5, Chu Chu Rocket, Shenmue, etc. Even their flagship driving game Metropolis Street Racer when on to spawn 4 sequels in the Form of Project Gotham Racing and was the Xbox's flagship driving game until Microsoft introduced Forza.

The Sonic games released on the Dreamcast were actually rated fairly well and fairly well received by fans. Most consider them to be the first 3D Sonic titles made by Sega that didn't suck.
Sonic Adventure on GameRankings scores an 86: http://www.gamerankings.com/dr...
Sonic Adventure 2 scores an 89 on MetaCritic: http://www.metacritic.com/game...

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