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Submission Summary: 0 pending, 16 declined, 11 accepted (27 total, 40.74% accepted)

Submission + - Forgetting Firefox (medium.com)

trawg writes: It’s been more than 10 years since Mozilla released version 1.0 of Firefox, one of their first steps in their mission to “preserve choice and innovation on the Internet”. Firefox was instrumental in shattering the web monoculture, but the last few years of development have left users uninspired. Perhaps it is time to move on to the next challenge — ensuring there is a strong Thunderbird to help preserve a free and open email ecosystem.

Submission + - Michael Abrash Joins Oculus, Calls Facebook "Final Piece of the Puzzle" (oculusvr.com) 1

trawg writes: Programming legend Michael Abrash has announced that he has joined the Oculus team to work on the Rift VR headset as Chief Scientist, and will be once again working with John Carmack to bring VR to life. His post covers a lot of ground, including the history of his quest for VR, and ends with his explanation of why he thinks the Facebook acquisition is ultimately a good thing — they have the engineering, resources and long-term commitment "to solve the hard problems of VR".

Submission + - New Study Fails to Show that Violent Video Games Diminishes Prosocial Behaviour (ausgamers.com)

trawg writes: A new Australian study on the effect of violent video games on Australia has just been published, failing to find any evidence that playing video games affects prosocial behaviour. The study compared groups who played different types of games, including notably violent titles like Grand Theft Auto and Call of Duty, as well as non-violent titles like Portal, comparing their behavioral response through a simple pen-drop experiment. In a follow-up interview, the researcher noted his perspective on how violence might affect people has changed since he started the research:

I’ve played video games for most of my life and got into this research because I couldn’t believe that violent video games could make me do something I didn’t want to do, that is, be aggressive. My attitude has changed somewhat. These days I find it totally plausible that violent video games could influence people’s behavior, but the real question is whether their influence is harmful, and I’m not yet convinced of that.


Submission + - Valve Removes Right for Class Action Claims from EULA (ausgamers.com) 2

trawg writes: "Valve have joined the list of companies that have altered their terms and conditions to prevent users from filing a class action suit. Their official statement says that such claims "impose unnecessary expense and delay" and are "designed to benefit the class action lawyers". A new arbitration process is also included, in which Valve will reimburse costs (under certain circumstances) when dispute resolution can't be solved through their normal support process."
Australia

Submission + - Appeal Against Australian ISP in Copyright Case Dismissed (ausgamers.com)

trawg writes: "The Australian High Court has just dismissed an appeal by Australian and American media companies against ISP iiNet, in what will hopefully be the final step in an ongoing copyright lawsuit drama. The Court noted that "iiNet had no direct technical power to prevent its customers from using the BitTorrent system to infringe copyright". Ultimately, the court has held that iiNet's inactivity to act on infringement notices implied any sort of authorization of that infringement by their customers. Good news for Australians as a clear line has been drawn that will help ensure ISPs don't have to bear the cost of policing their customers."
Graphics

Submission + - Making Graphics in Games "100,000 Times Better"? (ausgamers.com)

trawg writes: "A small Australian software company — backed by almost AUD$2 million in government assistance — is claiming they've developed a new technology which is "100,000 times better" for computer game graphics. It's not clear what exactly is getting multiplied, but they apparently "make everything out of tiny little atoms instead of flat panels". They've posted a video to YouTube which shows their new tech, which is apparently running at 20 FPS in software. It's (very) light on the technical details, and extraordinary claims require extraordinary evidence, but they say an SDK is due in a few months — so stay tuned for more."
Games

Submission + - Blizzard Reveal the Diablo 3 Auction House (ausgamers.com)

trawg writes: "At a special event at Blizzard HQ in California, gaming press were treated to the first look at the Diablo 3 auction house — featuring real-world money transactions across different regions allowing you to buy and sell items with real money. There'll be a listing fee and a sales fee for auctions, and while they're not talking dollar numbers just yet, Blizzard assure gamers that they're not looking to pinch pennies."
Games

Submission + - StarCraft 2: Heart of the Swarm Details Released (ausgamers.com)

trawg writes: "Blizzard have lifted the veil of secrecy surrounding StarCraft 2: Heart of the Swarm at a recent media event held at Blizzard HQ in California this week where press were treated to a hands-on preview of the game. Gamers can expect 20 new single player missions with Kerrigan as a playable hero, and while they're tight-lipped about multiplayer they have confirmed in a FAQ that there will be new units and maps."
Android

Submission + - Sony Announces Android-based Tablets

trawg writes: "Sony have officially announced a new line of "Sony tablets". There are two models, both offering 3G/4G and WiFi running Android 3.0 — one is a typical tablet with a 9.4 inch screen and the other is an "unprecedented dual screen" type. Digital content is a big focus: music, books and first generation PlayStation titles will all be available (subject to the usual region restrictions for content)."
Google

Submission + - Google Discontinues On2 Flix Engine Video Encoder (on2.com)

trawg writes: Google have recently discontinued sales of the Flix Engine, the last remnants of the purchase of On2 that they were selling directly to users. On2, developers of the VP8 video codec that formed the basis of their new WebM video format, was bought by Google early in 2010. The Flix Engine was a comprehensive API for Windows and Linux that allowed integration of On2 encoders directly into any software product. While you can still buy some On2 products from another company, it's not clear what effect this will have on Google's ultimate video strategy.
Games

Submission + - Blizzard vs Glider Battle Resumes Next Week (ausgamers.com)

trawg writes: You paid for it, you have the DVD in your drive and the box on the floor next to your desk, but do you own the game? That is the question that the 9th Circuit Court in the US will rule on next week in the case between Blizzard, publisher of World of Warcraft, and MDY, publisher of the Glider bot. The Glider bot plays World of Warcraft for you, but Blizzard frown on this, saying that this voids the license agreement — you don't own the game, you only have a licence to use it, and bots like Glider invalidate the license. The EFF a good summary of the case as well and the case is due to be resumed on Monday.

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