Comment Hope you like load screens.... (Score 1) 205
A 72Mbps transfer rate. (a guess)
and then
Lose 90 minutes of your life while it loads, just on the data transfer.
As a game developer the problem I've seen with this sort of storage is that designers (like the one in the article) and artists take it as free ticket to make hugh assets that will take far to long to load. They need to realy consider the type of data they will be filling it with. Movies and fine, they can stream and we are not doing anthing else with the bandwidth while we play it.
But when they decide that they need every texture in a level to be 4096x4096 there is going to be a problem. A real chalange facing developers for this platform is going to be keeping the load times down and trying to make the in game graphics look good at 1080i.
My guess would be to expect to wait often and for a long time between levels on most of the next-gen stuff. At least until texture synthesis and other procedural techniques make thier way into the art piplines.