Submission + - Beyond emulation: The massive effort to reverse-engineer N64 source code (arstechnica.com) 1
thereitis writes: From Arstechnica:
"Early this week, with little warning, the Internet was graced with a Windows executable containing a fully playable PC port of Super Mario 64. Far from being just a usual emulated ROM, this self-contained program enables features like automatic scaling to any screen resolution, and players are already experimenting with adding simple graphics-card-level reshaders, including ray-tracing, as well."
The article delves into the reversing community's efforts to produce usable C source code from N64 game binaries.
"Early this week, with little warning, the Internet was graced with a Windows executable containing a fully playable PC port of Super Mario 64. Far from being just a usual emulated ROM, this self-contained program enables features like automatic scaling to any screen resolution, and players are already experimenting with adding simple graphics-card-level reshaders, including ray-tracing, as well."
The article delves into the reversing community's efforts to produce usable C source code from N64 game binaries.