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Comment Re: The problem with hyper-efficient vehicles (Score 1) 94

That's an interesting point actually. I've never thought of it that way. Though for myself, I have never even considered owning a motorcycle, due to safety concerns (mostly it's not trusting myself not to crash into stuff, but being on a road with much heavier and much more protected vehicles is part of it too).

Comment The problem with hyper-efficient vehicles (Score 1) 94

Is crash safety. Don't get me wrong, the attempt to strap solar panels to a "car" in an efficient way is admirable. But, the main approach to making the design tenable is through improved overall efficiency, a big part of which is weight reduction. That's all well and good, except you're going to be compromising structural strength in an effort to reduce weight. This would be "fine" except it also compromises crash safety, which is a much bigger deal. Yes, you can talk about lightweight components and yes they help, but only to a limited extent. Even putting aside the structural issues, there's the matter of what happens during a collision with a traditional, much heavier vehicle. Physics dictates the lighter car will be the one to go flying. It sucks but that's sort of how it is, unless the safety "incentive" to maintain mass is slowly eroded across the global fleet

Comment Re: Here's the thing about battery life (Score 1) 33

Are you talking about Halo Infinite in multiplayer mode? Because campaign runs like an absolute pile of shit. When you are in the standalone levels, it actually runs perfectly fine. But you can clearly tell when you're in an area that will eventually open up into the open world, because the frame rate will nosedive by approximately 3x compared to baseline, even if you're still in a simple room with four walls. It's likely that someone isn't bothering to do culling, or optimized/localized collision detection, or any of the other resource management techniques that are commonplace in open-world games (at least those not written by a pile of underpaid contractors who can't see ten feet in front of them and take zero pride in their work). You know, things Ninty had figured figured out how to do on their comparatively-underpowered aarch64 CPU, at least ten years ago. This is exactly the kind of corner-cutting I'm talking about - it just won't fly on a battery-powered system, and it's going to be a culture shock to xbox developers who are used to solving problems simply by chucking more resources at them.

Comment Re: Here's the thing about battery life (Score 1) 33

This is fair. My expectation is the S2 will be a noticeable improvement, but we'll see. What helps the Switch is that the games are designed to be fun without the need to lean into ultra-heavy GPU performance, whereas PC games tend to rely on the WOW! factor of raytraced 8k 240FPS graphics more heavily (though granted, not entirely). So, I guess we'll wait and see.

Don't get me wrong, I think a low-poly cel-shaded master chief would look hilarious, but MS will definitely have to "manage expectations" of the more typical Xbox crowd.

Comment Here's the thing about battery life (Score 1) 33

Nintendo's secret to getting away with battery-powered handhelds is simple. Their games do not rely on ultra-shiny photorealistic graphics in order to be FUN. While Microsoft and Sony duked it out over who's got the bigger GPU in the early 2000s, Ninty got busy focusing on gameplay elements that were genuinely novel and entertaining, a strategy that absolutely shines if you're trying to build a handheld constrained by size, power, and (importantly), thermals. Yes, Steam Deck is existential proof that portable PC gaming is possible, but the architecture (both of the system and of the processor) is a compromise on power across the board. Yes, they did a really good job given the constraints they were under, but even well-known and reasonably-optimized titles are limited to 3-4 hours of play time, running at 720p. It's not nothing, but compare that to a Switch.

Now, let's look at big consoles. We've seen a number of triple-A titles being released (prematurely) and running like absolute dog shit, as a result of an utter lack of optimization. In some cases, we've seen updates 1-3 years later, that finally bring performance up to par. Software is a gas, and with increasing pressure to bring a product to market, we've seen developers rushing and cutting corners and being lazy with their algorithm design, rather than taking the time to properly optimize their engine from the start. Or, it's possible that in some cases, even basic optimizations may have existed but were backed out at the last minute due to bugs and a lack of engineers available/qualified to fix them. Looking at you, 343i (obviously).

Comment Re: Pointless (Score 1) 49

More importantly, they're basically one of a kind, stateful,. physical systems. Given that they're biological systems, you can't just back them up, or snapshot them, or duplicate them, roll them back, scale them up, check them into git, extract their weights, or debug them easily. They may be able to do many things, but overlapping with digital LLMs is not one of them.

Comment Re: Product recommendations? (Score 2) 13

Well, yeah. In other news, the sky is blue and water makes things wet. The trick to living peacefully in the tech world is staying ahead of the enshittification by frequently jumping onto new platforms that try to outdo their predecessors, at the cost of having to be being nice to users to encourage growth. Basically, use em while the VCs are subsidizing the enormous cost of NOT enshittifying, but don't get too attached.

Comment Bring it, bitch (Score 1) 192

Do the ads happen as a way of "supporting" SiriusXM, or are they always present? Would cancelling the XM subscription get rid of them? Regardless of the answer, fuck them. Is there more details on the actual radio unit affected? I kind of want to buy one second hand and try to fuck with it, see how "secure" their secure boot really is, and try to remedy the problem myself. Ugh, automotive always uses those obscure RISC/MIPS SoCs, though it's possible these guys are on ARM already.

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