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Comment Re:How About Bluetooth Keyboards (Score 1) 85

Bluetooth 2.1 and up are pretty good security wise, links are always encrypted and pairing with SSP can also protect you from an MITM attack. (e.g. using numeric comparison or passkey entry is secure from MITM. See the relevant wikipedia page for specifics.)

Since encryption is required (and usually done in dedicated hardware), there shouldn't be a difference in battery life.

Comment Re:There are some problems with it (Score 3, Interesting) 137

The server operator could modify the javascript it sends to the client, so that the client sends either the key or the plaintext to a place of the operator's choosing.

That would fall under the same category as MITM in this case. You still need to trust the server (or a server, if you prefer)

You could move the client side code to a browser addon/extension, but you'd still have the problem of trusting the extension to behave

Comment Re:There are some problems with it (Score 4, Informative) 137

It runs on ZeroBin, which uses client side javascript to generate a random 256bit AES key, then compress and encrypt the text before sending it to the server. Comments are also compressed and encrypted. The key is never seen by the server, so the server can't decrypt your data.

It uses the Stanford Javascript Crypto Library for its AES code, and its codebase is available on github.

The system is vulnerable to an MITM attack, also a server admin may be able to reveal the poster's identity, but not the post's content

Software

Steam Cloud Launches This Week 69

Valve announced yesterday that their extension of Steam, called Steam Cloud, will launch later this week with the Left 4 Dead demo. Steam Cloud is "a set of services for Steam that stores application data online and allows user experiences to be consistent from any PC." We discussed an early announcement for it back in May. Valve adds that "Steam Cloud will be available to all publishers and developers using Steam, free of charge, and Valve will add Cloud support to its back catalog of Steam games. Cloud services are compatible with games purchased via Steam, at retail, and other digital outlets."
Sony

LittleBigPlanet Creations Raising Copyright Questions 66

Joystiq's Law of the Game column uses the recently released LittleBigPlanet to address the question of intellectual property rights for user-created content within and for games. At this point, Sony's ToS claims a great deal of control over users' work, unlike Second Life's, which is much more permissive. GiantBomb has a related story pointing out creations within LittleBigPlanet that are copies of other games, and how they could lead to legal troubles for Sony if they aren't quick about taking them down.

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