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The Almighty Buck

Taxing Virtual Gaming Assets 454

rijit writes " It appears very likely that taxation of online games assets is inevitable. Quote: 'That's because game publishers may well in the not too distant future have to send the forms — which individuals receive when earning nonemployee income from companies or institutions — to virtual world players engaging in transactions for valuable items like Ultima Online castles, EverQuest weapons or Second Life currency, even when those players don't convert the assets into cash.' "

Comment Re:Where did you get "guesstimate" ? (Score 1) 164

No idea where I got guesstimate, just seems to me that the damage amounts in all recent hacking cases are higher than would be expected for someone invading a network and printing some rude message. After years of hearing reports of the government paying outrageous sums for contract work it would only be a slight stretch to apply the same overinflated amounts to "virtual damage" done to government networks to try and build high dollar cases against hackers to get a better chance at extradition.

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