
Journal nizo's Journal: Hot damn this is awesome! 5
I finally got Maya to work under linux! Which means, I can create animations without any need for crappy Microsoft software of any kind. This just increased my ability to putz around with Maya tenfold.
And of course now I can't wait to run benchmarks and see which version (Windows or Linux) is faster on the same hardware...
Ya, if only... (Score:1)
...there weren't MS software in the world -- then you'd be saved the horrific burden of *not* having to spend a bunch of time going thru contortions trying to get something to work! Why, without having to do any of that, you'd prolly have to do something like running all-important benchmark trials just to pass the time!
;-)
Re: (Score:2)
Heh, well I blame Autodesk for this one; at the time I tried before, they had picked an old distro (RedHat 3) that was the "supported" version. I tried again under the latest ubuntu and bam, it just worked. Sweeeeet.
Dood...congrats! (Score:1)
I know a little too well first hand how hard some of this stuff can be to get going!
Speaking of which...I'm having a hard time getting any of the spiffy freeware animation and/or video editing software to work on either my Ubuntu- *or* XP-based machines. I'm beginning to fear that the problem is the dual x2-64 CPUs that are common to both of them! :^(
Can you recommend any place/forum/diety that helped you cut through the mustard, so to speak?
Re: (Score:2)
Hmm, which packages in particular? As far as 3d stuff goes, blender is an apt-get away in ubuntu (and should install right on to XP, though I have never tried it under XP). There might be weirdness if you are using the 64bit versions of ubuntu or XP though (are you?)
Video editing is tricker; kino, avidemux, and openmovieeditor are all apt-gets away in ubuntu too, though I haven't tried any of them lately (avidemux worked ok in the past).
Ultimately, what would you like to be doing? Computer animation? Games?