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Comment Re:Left4Dead?! (Score 1) 166

this severely adds to the fear aspect of it. especially in the first few minutes of Death Toll or the end-game of No Mercy. you never know when or where a smoker or hunter is going to come from, and unless all four of you are paying attention to save one another, you're thoroughly boned. on top of that, the sheer terror of coming up on a boomer when you're low on health and ammo, in a poorly defendable spot, and in panic you shoot it while it's close to you and get covered in bile, attracting the hordes - you hear the screams and can hardly see, panic sets in, you fire wildly into the crowd, half the time hitting other survivors .. that game scares the crap out of me.

Comment Re:Same problem as movies. (Score 1) 166

I had the same experience with AVP2. The sound of those bastard xenomorphs breathings .. ticking ... their light footsteps .. I've never been scared in a game like that before, never. You don't even see a single alien for the first 20 minutes of the game, and but you see the proof that they've been around and you can hear them. By the time you finally see one, you've been dreading the moment for so long you practically douse yourself. AVP3, please.
Software

BitTorrent Closes Source Code 390

An anonymous reader writes ""There are two issues people need to come to grips with," BitTorrent CEO Ashwin Narvin told Slyck.com. "Developers who produce open source products will often have their product repackaged and redistributed by businesses with malicious intent. They repackage the software with spyware or charge for the product. We often receive phone calls from people who complain they have paid for the BitTorrent client." As for the protocol itself, that too is closed, but is available by obtaining an SDK license."

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