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Submission + - Source Code to Infocom's Text Adventure Interpreters Now Available

Mononymous writes: Back in 2019, digital archivist Jason Scott released the source code to Infocom's classic text adventures. Now the other piece of the puzzle is available: the source code (mostly in assembly, with some C and Pascal) to their microcomputer interpreters.

Infocom, publisher of the best-selling Zork series, ported their text adventures to most of the diverse microcomputer platforms of the 1980s by using an early virtual machine, known as the Z-machine or ZIP. This enabled them to sell games simultaneously for everything from the TI-99/4A to the Commodore 128. Hobbyists reverse-engineered the technology in the 1990s to create modern implementations, but now the original source code can be studied directly.

Comment Re:If you can't stand the heat. (Score 1) 76

I've been working on a short story for a while about human drivers trolling AI-based autonomous vehicle systems.
It's hard to write - not because the premise is implausible, but because it becomes more and more plausible, and making it believable enough to satisfy a reader is hard.
And we all know how that trolling will manifest - tiny events that set off unstable oscillations within traffic systems.

Programming

Low-Code and No-Code Are Making Developers' Jobs Better 144

An anonymous reader quotes a report from ZDNet: Low-code and no-code development is often seen as the realm of citizen developers, but the segment of the enterprise where low-code and no-code has gained significant traction is among professional developers themselves. And, importantly, it's making their jobs better in two ways: providing tools for faster software development and deployment, as well as elevating their roles in enterprises to that of teachers and facilitators for potential citizen developers.

A recent survey of 860 developers by OutSystems finds a majority of low-code users -- most of whom also use traditional coding languages alongside low-code -- report that they are "very satisfied" with their team productivity (59%), compared to 41% of traditional developers. Most low-coders, 57%, are also very satisfied with the quality of tools at their disposal to complete their work, compared to 36% of their traditional coding counterparts. In addition, 71% of low-code users said they were able to stick to the typical 40-hour work week, compared to only 44% of traditional developers. Additionally, 63% of low-code developers indicate they are happy with their salary and benefits compared to 40% of traditional developers.

Not only is low-code and no-code making things easier, it is also elevating the roles of technology professionals within their enterprises, to facilitator, educators, and consultants. Industry observers agree. "The professional's role is now to customize and connect the low-code solution to the organization's resources," relates Moses Guttmann, CEO and co-founder of ClearML. Their roles "shift towards mainly automation and orchestration, taking a low-code process and helping the low-code infrastructure gain access to different resources within the organization. Think of it as abstracting the databases and providing access to the orchestration -- such as cloud infrastructure to execute the low-code application." This can only mean more Agile development for the next generation of applications, with business-savvy developers and tech-savvy business users working side by side. "Citizen developers are typically growth-minded, innovative problem solvers with an active understanding of the business' overarching goals," says Aaron White, CTO and co-founder of Vendr. "In tandem with overseeing the work completed in a low-code or no-code environment, professional developers -- especially those leading teams -- should strive to recognize these employees' talents, actively enabling them to contribute to the development process."
"It takes away a lot of the day-to-day implementation-related tasks and allows developers to focus on more architectural and strategic concerns," says Om Vyas, co-founder and chief product officer for oak9. "It puts them in a position to have a greater business impact. But also, with low-code and no-code approaches, when the one-size-fits-all pattern does not work for you, it will create work for these professionals to amend or customize to add their own implementations."

In many cases, "a low-code/no-code approach may operate as a complete solution. That said, IT and engineering may need to step in from time to time, to fine-tune the details," White adds.

Comment Let's hope (Score 1, Informative) 199

I'll just hope that we as a species start to handle this pandemic a little better.
I wear a mask in case I've got it, to avoid spreading if I have it.
And I appreciate when others do the same.
And I hope that there's a way to test enough people to figure out how this thing works and spreads in more detail.

I really hope there's a treatment, but I'm not holding my breath. Gonna be a while unless we get very lucky.

Comment Re:Old as the Hills. (Score 1) 160

The problem with building up on the coast of CA is the faults. Where Tesla is located, the Hayward runs nearby, and it's way overdue for a major quake - when it happens, Tesla is going to be in a world of hurt (along with the rest of the East Bay). East of the hills, there's the Calaveras fault, which has been a little odd lately, with lots of little quakes. So going up is way hard, as it subjects a lot of people to unacceptable levels of risk.

But there's up and there's up - a lot of the new condo complexes being built in NE San Jose/Milpitas/Fremont/Union City/Hayward are 4 or 5 story balloon frame buildings which are designed to withstand at least some degree of earthquake. Those are not my favorite sort of place if they're not built well (they're noisy) but otoh they have city-style density. The trick is to adjust zoning so that there is commercial on the ground floor and residential above, just like the rest of the world's cities....

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