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Comment Re:How can you get frustrated? Never easier... (Score 1) 205

Maybe I'm over reading the emotion (though certainly there are others here who show it), but why get so angry about it?

Do people feel left out of society because they can't access content that others are experiencing? I truly don't understand the direct vitriol of "having" to subscribe to multiple services.

Personally, I hated bundled cable, and I like the choices of services now.

Comment Re:Treat OSS as infrastructure (Score 1) 96

This is one of the best cases that I see for a Universal Basic Income (UBI). Although most on the right think recipients of 'free' money wouldn't work, we don't have the data to support that supposition. Sure some people wouldn't work, but some would contribute their time to things like OSS without needing to worry about working a 'real' job for basic survival.

If anyone wants to read more about this, the book "Trekonomics" has made a good case for how a society could be built with this in mind using some relevent examples of things like Reddit and Youtube.

Comment Re:Is Virtual Companionship Good? (Score 1) 308

I'm not familure with Asimov's works, but I have to say that in this instance The Matrix is a bad thing to look at. In the Matrix, the world is so totally experienced by its participants that it !IS! real. If you experience any environment with all your senses in crisp detail then its real to you. If two people experience the same reality then that reality is real.

I am actually believe that when the graphics of games improve, they will eventually become more than real. Its an odd concept, but our reality is limited to what our eyes can see, our ears can hear, and our skin can feel. In a virtual reality connected directly to the brain, we can experience the virtual reality without being encombered by our human limitations.

As an example of this, in TES4:Oblivion I've been able to see Vistas that are impossible to see in reality. This isn't really due to enhanced graphics, but is because of an art style that isn't possible with real world physics.
  which I guess brings up the point that we are also limited to what we can experience in reality by the laws of physics.

Anyway, as in the Matrix, if we could breed through some automated system, then we wouldn't have to even worry about phsyical contact.

Comment Re:Steam (Score 1) 731

He does have a very good point that there should be no reason why we can't transfer our license to another person. Xest is correct that it is illegal (or dodgy at best) to make it illegal to sell your license.

If I buy a copy of software, you don't own the software, but you do own a license of it in the same way that you own a book. It is legal for me to transfer my license to another person (either as a gift or as a sale or even temporarily) as long as I uninstall the software completely there is nothing illegal about it.

It should be trivial for Valve to setup a sharing system on Steam. If I get done playing Bioshock and want my friend to be able to play it, normally I would uninstall it from my computer, hand him the CD, then he would install it and play it. When he was done, he would uninstall it and give it back. On Steam I should be able to right click the game, say "trade" or "give", then enter their SteamID, and it removes my ability to play the game and gives it to them. The beauty of this system is that I don't even have to uninstall the game because it prevents me from even playing it until I have the License back.

Comment Re:Steam (Score 1) 731

I don't think anyone's ignoring the DRM nature of Steam, we're just saying that its a compromise between us and the publishers. They want some control and we want some features and playability. I can't speak for everyone, but I've come to accept Steam as the best DRM. For the reasons that Shrike82 stated above and I've decided that the reasons that you've mentioned aren't important to me.

Usually I buy games from Steam on the 'rotten rack' (eg for half the normal price or less). I've actually been introduced to lots of Indy games that I would never had considered getting until they were 5$ and easy to download and play right away. So its easy marketing for companies too.

The games that I've bought at full price are Steam games anyway so they're required to use Steam to activate. The Spore DRM was the same way though, so I'm really incapable of avoiding DRM if I ever want to play games again. (well I didn't buy or play Spore because of the DRM so I'm going to say voice your opinion with your money.)

Does this mean that you wouldn't buy games thru XBox Live either?

Summary: Compromise is the key to every relationship. If you don't want to compromise on a point, then don't buy and tell them. Thats what I do and I'm happy.
Encryption

Submission + - First use of RIPA to demand encryption keys (theregister.co.uk)

kylehase writes: The Regulation of Investigatory Powers Act (RIPA) is being used for the first time to force an animal activist to reveal encryption keys for encrypted files she claims to have no knowledge of. According to the article, she could face up to two years if she doesn't comply.
Toys

Gadgets Have Taken Over For Our Brains 311

skotte writes "According to a Trinity College survey released Friday, the boom in mobiles and portable devices that store reams of personal information has created a generation incapable of memorizing simple things. In effect, the study argues, these devices have replaced our long-term memory capabilities. 'As many as a third of those surveyed under the age of 30 were unable to recall their home telephone number without resorting to their mobile phones or to notes. When it came to remembering important dates such as the birthdays of close family relatives, 87 per cent of those over the age of 50 could remember the details, compared with 40 per cent of those under the age of 30.'"
Media

Fewer People Copy DVDs Than Once Thought 333

MasterOfMagic writes "According to a survey reported at the NY Times, very few people actually have and use DVD copying software. The survey reports that only 1.5 percent of computer users have DVD copying software, and of those 1.5%, 2/3rds of them don't even use it. The survey also revealed that users were more likely to download DVDs than copy DVDs that they borrowed or rented, and that about half of all downloaded DVDs are pornography. According to the survey's lead analyst, 'With music, part of the appeal is sharing your own playlists and compilations with your friends ... I'm not sure people share their porn the way they share their music.'"
Handhelds

Submission + - Where in the US can you get JUST a Cell Phone? 6

arakon writes: I am looking around for a cell phone for my technically challenged mother and all she wants is just a phone, and yet there seem to be no carriers in the US that carry a plain cell phone with good reception and battery life. All of them bundle camera's, pda's, mp3 players and a kitchen sink with a battery life of 2 hours, all for the low price of $350 or more...

Having looked around, the Motorola F3 is exactly what she wants but it doesn't seem to be available in the US. If we order it online will it work on US carriers? Are there any comparable products out there with a similar feature set and price range available for US networks? I appreciate the help.
Media

The Future of Creative and the Sound Card Market 351

Hanners writes "Elite Bastards investigates the future of Creative Labs, and in particular their PC sound card business, which is facing a number of big challenges during 2007. Windows Vista has seen some large changes to the driver model required by audio devices, the abilities of on-board solutions have improved somewhat, and the amount of competition in the market place has ballooned. So what does all of this mean for the traditional leader of this market? As well as outlining all of these issues, they speculate as to what measures Creative may need to take to thrive once more in this changing market."

Feed Too Much Digital Information (wired.com)

Researchers conclude that the world generated 161 billion gigabytes of digital info last year. And there's barely enough room to store it all. By the Associated Press.


Censorship

Submission + - France Bans Filming of Violence By Non-Journalists

BostonBTS writes: "According to this Macworld Story, the French Constitutional Council has made it illegal to film (or distribute video of) violence unless you are a professional journalist. The law was approved exactly 16 years after Los Angeles police officers beating Rodney King were filmed by amateur videographer George Holliday. From the article:

The broad drafting of the law so as to criminalize the activities of citizen journalists unrelated to the perpetrators of violent acts is no accident, but rather a deliberate decision by the authorities, said [Pascal Cohet, a spokesman for French online civil liberties group Odebi]. He is concerned that the law, and others still being debated, will lead to the creation of a parallel judicial system controlling the publication of information on the Internet.
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