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Comment Re:Blast off to Mars in 2026? What are they smokin (Score 0) 47

Radiation on Mars really isn't an issue. Radiation levels on Mars are on average 0.64mSv per day. Radiation levels in Ramsar, Iran are 0.71mSv per day (that's entirely natural, not some crazy weapons program the Iranians are running). Want to know how many extra cancers there are in Ramsar due to the elevated natural radiation levels? None. Absolutely none at all. In fact, Ramsar has a lower cancer rate than both other cities in Iran, and the world in general. This matches a pattern where it seems that people exposed to low-moderate radiation levels actually appear to have lower risks for cancer than people not exposed to any elevated radiation at all.

There certainly will be areas of Mars with high radiation levels due to geology, altitude, etc, and we'll want to avoid those areas, or use shielding, but the average case is really not a problem at all.

Comment Re:Tim Sweeny wants (Score 2) 69

While you're not wrong about pushing a bunch of recycled crap in a lot of cases, you're just plain wrong (TM) on prices. The price of games has been falling for decades when you adjust for inflation. The average retail boxed game has cost:

1985: $35 ($110 after adjusting for inflation)
1990: $50 ($125)
1995: $60 ($125)
2000: $60 ($115)
2005: $60 ($105)
2010: $60 ($95)
2015: $60 ($85)
2020: $60 ($75)
2025: $80 ($80)

As you can see, the "$20" price increase is rather more modest when you account for inflation, and is a *long way* from offsetting the drop in pricing that we've seen over the past 3 decades. The games industry, unfortunately, can't survive on expecting the base of players to continuously expand, like it has in the past. If they're going to pay all the people working on these games, they genuinely do need to keep up with inflation now.

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