Comment This is true with almost everything... (Score 1) 484
Both Trent and John are right, but it is important to see this trend in almost every aspect of technology!
Think about almost everything you consider revolutionary in technology in the last, say, 50 years:
The FAX machine was revolutionary, not the multi-function fax-printer-copier...
The cell phone was revolutionary, not the downloadable ring tones...
The Palm Pilot was revolutionary (OK, maybe the Apple Newton...), not the WinCE machine that can run excel...
Everything in technology seems to start very simple (and these are the true revolutionaries) and then grow complicated to the point where we cannot use them anymore! How many among us /. readers actually even know EVERYTHING our cell phones can do???
With all this said, I love all this gizmos, and I am totally adicted to them... The more intricacies and complexities a device/game/application/book/etc. has, the more I want to use it! But we have to see that true change only comes from simple and basic concepts, and that games and other products could, and should, be designed with enough complexity to keep many minds busy, but also in a way to allow somebody who does not want to go through the complexities (or cannot) to have a very enjoyable experience!
In short, technologist should be working to make games, SW, devices, books, etc. simpler and better, and therefore accessible to more people.
Think about almost everything you consider revolutionary in technology in the last, say, 50 years:
The FAX machine was revolutionary, not the multi-function fax-printer-copier...
The cell phone was revolutionary, not the downloadable ring tones...
The Palm Pilot was revolutionary (OK, maybe the Apple Newton...), not the WinCE machine that can run excel...
Everything in technology seems to start very simple (and these are the true revolutionaries) and then grow complicated to the point where we cannot use them anymore! How many among us
With all this said, I love all this gizmos, and I am totally adicted to them... The more intricacies and complexities a device/game/application/book/etc. has, the more I want to use it! But we have to see that true change only comes from simple and basic concepts, and that games and other products could, and should, be designed with enough complexity to keep many minds busy, but also in a way to allow somebody who does not want to go through the complexities (or cannot) to have a very enjoyable experience!
In short, technologist should be working to make games, SW, devices, books, etc. simpler and better, and therefore accessible to more people.