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Comment Re:Delays (Score 1) 123

The transparency of your team is refreshing. While you can't please everyone, I'm confident this product will achieve the educational objectives for many users.

Myself, I am excited to help my children build up their interest in computer science as they explore their /own/ RPis.

Comment Sorely missed... (Score 1) 1613

Like many here, I grew up using Apple's/Jobs' innovations and growing inspired to make a difference through my skills with technology. Even if you are not a Apple user today (like me), for the early Apple ][ and Mac GUI innovations, we owe him much.

100 years from now, the time we are living now will be remembered for it's thriving creativity and the computer/semiconductor industry grew up and that innovation possible. And, Steve Jobs one of the key visionaries driving technology forward. Rest in Peace.

Comment A revolution... here's why... (Score 1) 305

1) Very very low client graphic requirements--all 3D rendering is done on server and is sent to client like a "custom" real-time movie.
2) Low/no entry cost of hardware.
3) Large potential game inventory; publishers will love this as it completely bypasses hardware/console middlemen.
4) Simple and convenient to use for ordinary gamer; cost saver for serious gamer. (important for the company to package up scaled subscription prices for both of these audiences)

For one thing, this will be perfect for hotel pay-per-view like arrangements.

Comment In other news... (Score 1) 233

...DDJ India and DDJ China have expanded their print magazines to twice their previous size. I am a long time DDJ reader, and am sad to see the print version go. I find it hard to contemplate a good programming article online--probably due to the Internet "distraction effect"--like you can when reading from the magazine.

Comment "Brain-like" applications of the technology? (Score 1) 142

HP Labs claims that massive memristor arrays with tunable resistance at each crossbar could enable brain-like learning. In the brain, a synapse is strengthened whenever current flows through it, similar to the way resistance is lowered by flowing current through a memristor. Such neural networks could learn to adapt by allowing current to flow in either direction as needed.

"RRAMs are our near term goal, but our second target for memristors, in the long term, is to transform computing by building adaptive control circuits that learn," said Stewart. "Analog circuits using electronic synapses will require at least five more years of research."

The second application for this technology is strengthening of interconnections, like in neural-networks. I am visualizing here a computer being able to burn in memory images, like the human brain burns in an image--except the computer would be able to have photographic memory. Could this give AI applications a real human-like memory? Anyone else feel like these type of projects are real-world Cyberdyne systems T101 prototypes...

Robotics

NASA Frees Their Robotics Software 112

kremvax writes "It's a field day for robotics hackers everywhere, as NASA releases the first installment of their CLARAty reusable robotic software framework to the public. According to the JPL press release, these modules contain everything from math infrastructure to device drivers for common motors and cameras, and computer vision, image, and 3D processing."
Movies

Twenty Five Years of Tron 156

the_quiet_angeleno writes "I have an article in today's Summer Film Preview issue of Los Angeles CityBeat on Disney's sci-fi classic Tron, which is celebrating it's 25th anniversary this year. The piece includes a discussion with Richard Taylor, one of Tron's visual effects supervisors on the film's groundbreaking effects, as well as director Steven Lisberger, on how the narrative incorporates the Jungian concept of individuation. Here's a sample: 'Visual Effects Society member Gene Kozicki, of the L.A.-based visual effects house Rhythm & Hues, believes Tron's legacy was in moving computer-generated visuals into the realm of storytelling. "Research into this type of imagery had been going on for over 15 years, but it was more scientific in nature," Kozicki says, "Once artists began to share their ideas and treat the computer as a tool, it moved away from strict research and towards an art form."
Censorship

Censoring a Number 1046

Rudd-O writes "Months after successful discovery of the HD-DVD processing key, an unprecedented campaign of censorship, in the form of DMCA takedown notices by the MPAA, has hit the Net. For example Spooky Action at a Distance was killed. More disturbingly, my story got Dugg twice, with the second wave hitting 15,500 votes, and today I found out it had simply disappeared from Digg. How long until the long arm of the MPAA gets to my own site (run in Ecuador) and the rest of them holding the processing key? How long will we let rampant censorship go on, in the name of economic interest?" How long before the magic 16-hex-pairs number shows up in a comment here?

Al-Qaeda Hacker Caught 349

anaesthetica writes "The Washington Post is carrying a story on a young man suspected to be the al-Qaeda hacker 'Irhabi 007'. From the article: 'Celebrated for his computer expertise, Irhabi 007 had propelled the jihadists into a 21st-century offensive through his ability to covertly and securely disseminate manuals of weaponry, videos of insurgent feats such as beheadings and other inflammatory material... The Internet has presented investigators with an extraordinary challenge. But our future security is going to depend increasingly on identifying and catching the shadowy figures who exist primarily in the elusive online world.'"

New Data Transmission Speed Record 262

An anonymous reader writes "Gizmag is reporting that a team of German and Japanese scientists have collaborated to shatter the world record for data transmission speed. From the article: "By transmitting a data signal at 2.56 terabits per second over a 160-kilometer link (equivalent to 2,560,000,000,000 bits per second or the contents of 60 DVDs) the researchers bettered the old record of 1.28 terabits per second held by a Japanese group. By comparison, the fastest high-speed links currently carry data at a maximum 40 Gbit/s, or around 50 times slower."

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