Comment Re:Geometry defines a scene, AI or no AI (Score 1) 38
What I'm getting at is there will be modeling, lighting, and animating "by hand" like before.
Not that this would be the best example, but one of these systems should be able
to be shown a picture of some lake in a park, you can ask for a Mario and Master Chief scenario
and entities that act expectedly Mario and Halo-like appear in world, exhibiting their default behavior.
How long would it take to build that in Unity or Unreal?