Comment Re:Not a big deal (Score 3, Insightful) 615
argh!! it's this sort of response that typifies the driving force in game development today.
people care more about the amount of polygons or pixel shaders in a game engine than if it is actually fun to play.
likewise, game companies are spending more and more money on games that produce good screenshots and less and less on games that are actually fun.
i don't care what year it is, a good 2d fighter is still fun as hell. but you can find one? no, instead you get DOA or MK:DA, which look great but have about 1/10th the playability of SF2.
i mean ffs, by your logic hollywood squares must be more fun than baseball because it uses a computer and was invented later.
sorry for venting, but i really think this attitude has been destroying any innovation (besides 3d tech) in gaming for years now.