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Comment Re:I'll never let go, Firefox. I'll never let go. (Score 1) 190

Your blanket statement was to the effect that Gecko is always the slowest of the bunch, comparable to only Trident (what specific area of performance you never mention, implying performance of everything). Such are the ingredients of a troll.

Anyway, I've done a stupid thing and compared Opera 10.60 with the FF4 beta (not 3.6.6 as per above poster), just for you.

On my PC, Opera and FF4 are approximately neck-to-neck on the above benchmark, with FF4 having a small but consistent lead of about 10-15%. On zooming in to render in detail, FF's margin increases.

So how about another counterexample:

http://www.galbraiths.org/benchmarks/pixastic.html

FF4B1: 476ms
Opera 10.60: 827ms

Still standing by your claim that Opera is "faster" at everything?

Comment Re:I'll never let go, Firefox. I'll never let go. (Score 1) 190

Ok, here's a single counterexample to prove you wrong:

http://web.mit.edu/bzbarsky/www/mandelbrot-clean.html

Try it in the Firefox 4 beta, and compare it to the latest Chrome release.

The reason you got modded down is probably because you made a dramatic, blanket claim without backing it up with facts.

Incidentally, browser performance isn't a simple yes/no issue -- it depends on a number of different pieces of technology. E.g. there's DOM and CSS, graphics, and Javascript. Chrome, for instance, does Javascript overall faster than FF (barring some instances, as above), hence Mozilla's work on JaegerMonkey.

Firefox

Submission + - Firefox 4.0 Beta 1 released (mozilla.com) 1

balster neb writes: Mozilla has released the first Beta of Firefox 4, the next major version of the popular web browser. Apart from the new "Chromified" tabs-on-top UI, there are many major improvements in performance and HTML5 support. This release also adds support for the new WebM video format. Other changes include faster DOM and CSS performance, improved UI responsiveness, hardware 2D acceleration, experimental WebGL support, and better JavaScript performance (though this beta does not include the new JaegerMonkey JIT engine). More details on the Mozilla blog.

Comment Re:A good combination of a storyline and graphics. (Score 3, Interesting) 506

It's clear that graphics alone do not make a good game. But graphics do remain very important in games, especially in 3D oriented titles.

For one, better graphics capabilities give game artists more flexibility in creating the right look and feel in a game. Think for instance how Team Fortress 2's unique visual style has been made possible by the advanced capabilities of modern 3D hardware and the Source engine. While graphics are getting closer and closer to photo-real, many game developers in the future will likely favour a more pseudo-real, stylised look. Why? In order to avoid falling into the uncanny valley.

While there is an obvious trend towards photorealism (this trend is nothing new), many of the best games of this generation aren't quite photorealistic. For example, in GTA IV, while the cityscapes are rendered in a more realistic style, the characters are rendered differently. Even in Crysis, while the environment looks amazingly real, the human characters are ever so slightly cartoony.

But ultimately, your question, pitting the world of Pokemon against Crysis is a bit pointless. It's like asking why people shoot live action film when animations can be just as entertaining. I'm not sure if titles like GTA IV or Crysis or CoD4 would have the same impact if they looked like Pokemon.

PC Games (Games)

Submission + - Unreal Tournament 3 Performance Revealed (pcper.com)

Vigile writes: "The Unreal Tournament 3 demo might just be dropping today, but with a launch on the PC, PS3, Xbox 360 and even an in-box Linux client it will definitely be one of the best titles out for the holiday. With an early take on the UT3 demo's performance, PC Perspective has posted an article that compares cards from NVIDIA and AMD in both single and dual-GPU configurations to see which are the best performers. It turns out that even mid-range cards are going to be more than capable of playing UT3 at impressive image quality levels."
PC Games (Games)

Submission + - Id Goes Full Steam Ahead

Dr. Eggman writes: Today, quite wisper and rumors became fact as two FPS giants, Id and Valve joined forces to bring Id games back catalog to Valve's Steam. This marks a huge influx of old classics as well as opening up the possibility of bringing some of the newest, most anticipated Id games to Steam. Expect to hear more from Valve's appearance at Quakecon soon.
Microsoft

Submission + - Converting from XP to Ubuntu (ittoolbox.com) 1

madgreek writes: "Here is a short story about my switch to Ubuntu from XP at work. I have been Microsoft free for 3 months now at a Microsoft heavy shop. Few people know I am using Open Office and Linux. I create countless documents that people open using Word, Excel, PPT and nobody can tell that they were created using Open Office. http://blogs.ittoolbox.com/eai/madgreek/archives/o pen-source-and-microsoft-free-17339"
Operating Systems

Submission + - BBC To Host Multi-OS Debate

Bananatree3 writes: BBC is currently seeking submissions from all you Microsoft Windows, Mac and Linux devotees "in 100 words or less, why you are such a supporter of your chosen operating system and what features you love about it". They will then select one user of each platform to go head to head in a debate that will be part of the BBC's Microsoft Vista launch coverage on January 30th.
NASA

Submission + - Software Error Likely Killed MGS Spacecraft

Aglassis writes: NASA investigators have determined that a software update performed in June of 2006 may have doomed the 10 year old spacecraft. Apparently the software error caused the solar arrays to drive against a mechanical stop which then forced the spacecraft into safe mode. Unfortunately, after that the spacecraft's radiator was pointed at the sun which overheated the battery and destroyed it. Contact was lost with the Mars Global Surveyor spacecraft in November of 2006. NASA will form an internal review board to formally determine the cause of the loss of the spacecraft and what remedial actions are needed for future missions.

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