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The Almighty Buck

EVE Player Loses $1,200 Worth of Game Time In-Game 620

An anonymous reader writes "Massively.com has reported that an EVE Online player recently lost over $1,200 worth of in-game items during a pirate attack. The player in question was carrying 74 PLEX in their ship's cargo hold — in-game 'Pilot's License Extensions' that award 30 days of EVE Online time when used on your account. When the ship was blown up by another player, all 74 PLEX were destroyed in the resulting blast, costing $1,200 worth of damage, or over 6 years of EVE subscription time, however you prefer to count it. Ow."

Comment Re:No surprise, really (Score 1) 317

Correct. They were really anti-MIG weapons. They work by getting near the target and blowing up, using the explosion to damage the target without having to actually fly into the target directly (which is a much harder problem at those speeds). They were able to find and explode near SCUDs just fine, but SCUDs are really just big heavy bombs not fragile jets, and the Patriots don't have the punch to effectively damage the warheads inside the SCUDs.

So they started moving to impact weapons instead of close range explosive weapons. Unfortunately that means actually having to hit a target moving very very quickly and dealing with wind, air pockets, etc... The real world success rates of this type of system are woefully unproven. Extremely stacked tests still fail way more than you'd like.

SCUDs and SCUD like missiles are cheap and easy to build, so launching a thousand of them isn't a big deal. Take an insanely expensive anti-SCUD missile with a 50% hit rate (which is generous btw) and you're still letting 500 warheads hit your city, assuming you HAD 1000 anti-SCUDs in the area, which seems unlikely.

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