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Submission + - OpenShot Video Editor Achieves $35k on Kickstarter, Final Goal in Reach! (kickstarter.com) 5

JonOomph writes: The popular open source video editor, OpenShot, has less than 39 hours remaining on popular crowd-funding site, Kickstarter.com. The lead developer, Jonathan Thomas, has proposed a revolutionary new feature, which would allow users to offload CPU, memory, and disk cache to a local server (or multiple local servers), dramatically increasing the speed of previewing and rendering. The more servers added to the pool, the faster the video editing engine becomes (with the primary limitation being network bandwidth). If the final goal of $40k is reached in the remaining hours, this feature will be added to the next version of OpenShot.
Role Playing (Games)

Submission + - Unusual physics engine game ported to Linux (blogspot.com)

christian.einfeldt writes: "Halloween has come early for Linux-loving gamers in the form of the scary Penumbra game trilogy, which has just recently been ported natively to GNU-Linux by the manufacturer, Frictional Games. The Penumbra games, named Overture, Black Plague, and Requiem, respectively, are first person survival horror and physics puzzle games which challenge the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing. The graphics, sounds, and plot are all admirable in a scary sort of way. The protagonist is an ordinary human with no particular powers at all, who fumbles around in the dark mine fighting zombified dogs or fleeing from infected humans. But the game is remarkable for its physics engine — rather than just bump and acquire, the player must use the mouse to physically turn knobs and open doors; and the player can grab and throw pretty much anything in the environment. The physics engine drives objects to fly and fall exactly as one would expect. The porting of a game with such a deft physics engine natively to Linux might be one of the most noteworthy events for GNU-Linux gamers since the 'World of Goo' Linux port."

Comment Re:Well (Score 4, Insightful) 1181

Spirituality is not compatible with the scientific method.

No, but it's not inherently incompatible either; they deal with nonintersecting domains. Science is concerned with that which can be empirically tested. Spirituality is handy for things that can't.

When people try to apply "belief" to things which can be empirically tested, however, that's not spirituality, it's stupid.

Comment He's right (Score 1) 540

Lots of people will view this as a sellout, but it isn't. The primarly difference between ESR and RMS is that ESR is pragmatic, and RMS is 100% principled and doesn't allow his principles to be modified by pragmatism.

ESR's stance is that the end (more openness -- and that means more Freedom, too) justifies the means (deal with more proprietary software now).

Lots of people will also claim that there is danger of a slippery slope here, that if we allow *any* proprietary software, then we won't know where to stop. I simply don't think that's true. As Linux increasingly dominates the marketplace and the world wakes up and realizes that Software Freedom just makes more sense, then we'll see a shift away from the new-old way of doing things. (The old-old way was when code was delivered to the customer with the compiled executable(s).)

I believe we'll see the same sort of progress in DRM and music/movie/etc. copyrights and the related P2P battles. As artists wake up and realize that the Internet enables them to survive in a different way than the current studio systems allow, many of these issues will morph and the current battles will go away. Why do you need a studio pushing your single in stores and on radio when the Internet can simply bypass these traditional advertising means and 'Net-based word-of-mouse advertizing can do all of/most of the work?

Of course, these processes will take years, and I think Linux-on-the-desktop will be the first one to see significant progress.

Especially if the community heeds ESR's advice now.

Comment Re:US citizen prefered party registration (Score 1) 471

I should find some reference material for this, but I'm too lazy.

My understanding is that in the past the parties chose their own candidates without the help of the state governments. This generally meant that a few powerful members of the party -- the elite or rich -- chose their candidate in what was seen by the public as secret, corrupt "smoke-filled rooms". Especially in a two-party system, this bothered the voting public, so reforms were passed to help make sure there was a fair and open system for the parties' to choose their candidates.
User Journal

Journal Journal: Hello World 1

This is my first slashdot.org journal entry.

I'm user number 9693. Aren't I special!

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