Comment Re:Triggers (Score 1) 136
Is the seizure warning skippable? If not, how long does it remain on the screen?
Now, take that number... however many seconds it is that someone decided it takes to read that warning that everyone MUST read EVERY TIME they play that game... and multiply it by the number of people who bought the game times the average number of times they will play the game during the time they own it, and calculate for hours. This is variable a. From there, you can use analytics to determine the typical user's social cohort, find that demographic's average annual income, and divide out to hours. This is variable b.
Multiply a by b, then add in the cost of the time of the copy writer who created the warning, the engineer who implemented it, the QA who tested it, the build & release engineer who made sure it went live, and however many pencil-pushers were involved in the decision. There is your cost.