
Submission + - NVIDIA doubts ray tracing is the future of games (pcper.com)
SizeWise writes: After Intel's prominent work in ray tracing in the both the desktop and mobile spaces, many gamers might be thinking that the move to ray tracing engines is inevitable. NVIDIA's Chief Scientist, Dr. David Kirk, seems to think otherwise as revealed in an interview on the topic of rasterization and ray tracing. Kirk counters many of Intel's claims of ray tracing's superiority such as the inherent benefit to polygon complexity while pointing out areas where ray tracing engines would falter like basic antialiasing. The interview rounds out discussion on mixing the two rendering technologies and whether NVIDIA hardware can efficiently handle ray tracing calculations as well.