Comment *raised eyebrow* (Score 1) 89
Everyone's entitled to their opinion, of course. I think you were unfair, though, Zonk.
DDO is launched. Of course the Turbies are looking for feedback. WAR is still more than a YEAR from launch. We're still designing the damn thing. What you were seeing at Gencon was the PRE-ALPHA build from before E3. There's nothing done enough to give feedback ON other than a general sense of whether or not we're on the right track. And getting that kind of information is what we're doing at these different shows. We're watching people play.
Frankly, buzz more than a year from launch is a recipe for impossible expectations. I'd rather see buzz in response to our beta builds.
The booth was not staffed by marketing people, except for one girl. All the others were designers and artists taking notes on the unsolicited reactions of the players. That is the main reason why your technical questions went unanswered, but it's possible that you were asking questions we can't answer yet. Again, more than A YEAR from launch, most spec questions are not possible to answer. You're welcome to email me and ask. I'm the community weenie, but if you know anything about Mythic's first MMO, you know I'm pretty plugged in - sanya AT mythicentertainment.com.
I didn't go to GenCon, but I know that at ComicCon, the buzz was almost the opposite of what you describe. Well, I should say "from people who actually tried the pre-alpha demo." The game doesn't play anything like WoW, doesn't have the same central design, and has a totally different theme. The only thing that's the same is the look... and I will say that not so much as a ROCK is going into the game without the specific approval of Games Workshop, the people who designed the look and style in the early 1980s.
We are building a game around neverending player versus player warfare. We don't need to distance ourselves from any other products. The gameplay will do that for us! The look of the game throws off the uninitiated at first, but anyone who comes up and asks about it gets a straight answer.
I don't normally comment, but this just seemed remarkably uninformed, and contrary to the impressions of everyone else I've had the chance to work with.
Sanya Thomas
Director of Community Relations
EA Mythic
http://www.camelotherald.com/
http://www.warhammerherald.com/