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Comment Re: it's not that (Score 1) 65

This sort of impact measurement is all too common in tech. It leads to people randomly changing perfectly fine products and making them worse for no reason. They have to make a measurable impact to meet their performance review, so Google ends up with seven different chat apps instead of just maintaining one, etc.

Comment Re: Just move to the cloud (Score 1) 58

That's funny, but it does make me wonder if one day we might see a merger of the big hyperscalers. Competition is expensive, and no one at the government is regulating monopolies anymore. Would a combined AzureAWSoracle be able to jack up the prices, or would everyone just repatriate their workloads?

Comment The age of middlemen (Score 2) 58

No, the REAL profit is in the inordinate 30% app store fee for releasing an Xbox game... on every digital game! (Boxed works differently, but they get a kick back there, too). Just like any app store, the devs take the full financial risk and MSFT gets risk-free revenue. Now, the problem is they're a third place console. Nintendo and Sony are kicking their butt (and Steam on PC). A lot of devs aren't bothering with Microsoft releases anymore since not enough potential users. So they had to buy the game studios so they'd have content for their stores, then the customers will come, then the developers, then those sweet exorbitant 30% fees!

Comment solution (Score 1) 304

This is why the swipe fee should be 1:1 passed on to the buyer (not averaged across all customers and hidden). Make it clearly shown on the card's marketing and receipts. Let people shop around for the best deal and then $0.10 debit people don't have to pay for someone else's 4% amex swipe.

Comment Re: Just because you put in a lot of effort (Score 2) 50

100% true. All of business basically just comes down to if your cost of user acquisition is less than the revenue per user. Every product I worked on that flopped didn't die because of technical reasons, but marketing ones. Not every product can be advertised cheaply enough to make the business model work.

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