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Comment Freedom (Score 1) 220

Most (all I've held) sw engineering jobs are very flexible in terms of what hours you work. So with that in mind: there is no reason not to take any number of breaks in the day to go take a short walk or whatever. Just don't bill that time to the client/company. You could also try to get the company to buy you a stand-up desk.
Hardware Hacking

Building a Telegraph Using Only Stone Age Materials 238

MMBK writes "It's the ultimate salvagepunk experiment, building a telegraph out of things found in the woods. From the article: 'During the summer of 2009, artist Jamie O’Shea of the organization Substitute Materials set out to test whether or not electronic communication could have been built at any time in history with the proper knowledge, and with only tools and materials found in the wilderness of New Jersey.'"
Piracy

Sony Gets Nasty With PSBreak Buyers 246

YokimaSun writes "The war between hackers and Sony over the PlayStation 3 has now taken an even more sinister turn, with Sony going after not just shops but actual buyers of the PSBreak dongle, threatening them with fines of many thousands of Euros and forcing them to sign cease-and-desist letters. It seems Sony will use any means necessary to thwart both homebrew and piracy on the PS3."
Education

Best Education Path To Learn Video Game Programming? 240

Proudrooster writes "Fellow Slashdotters, I have transitioned to teaching and my students have asked me what is the best path to take to work in the video game programming industry. Which would be of more benefit: pursing a Computer Science degree or taking an accelerated program like those at FullSail? I have a CS degree, and suspect that the CS degree would be of more benefit in the long run, but I would like anyone in the industry to share their wisdom and experience with my students trying to follow in your footsteps. If you could recommend some programs in your replies it would be appreciated." A couple other questions that might help those students: what non-academic methods would you recommend to students looking for a career in the games industry? What projects and tools are good starting points for learning the ropes?

Comment Programming has Changed... (Score 1) 565

Sounds like you've done a lot of procedural programming. Programming now requires a different mindset than you've probably used in the past. I would recommend the following books: Code Complete: A Practical Handbook of Software Construction is a good book to get you started thinking in a more object-oriented way. Design Patterns: Elements of Reusable Object-Oriented Software is a very practical guide and great shelf reference. These will probably be much more useful to you than being told to go learn x, y, z languages: since they will help you write GOOD code in x, y, z.

Comment Both? (Score 1) 181

Correct me if I'm wrong here, but if you isolate one: don't you also isolate the other (kinda the point of isolation)? Then consider the physics of a server room in terms of airflow. You have cold air being pumped to the front of the servers as fast as possible to maintain a temperature (creating a high pressure zone). that air is being passed through the servers and the now hot air is being vented out to be chilled (creating a low pressure zone). So you pass from one aisle to the next you will have some clod air pass to the hot side, but no hot air will pass to the cold side because of the pressure difference.

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