
Why is it no one talks about layered audio when praising HTML5? I've got this silly but fun idea in my head to fully emulate a Boss DR-110 drum machine in Flash. It's not terribly complicated, and I could probably do a LOT of it in HTML and Javascript, except when it comes to audio playback. Granted, I've only done cursory searches, but from what I can tell, playing back six channels of audio simultaneously is not something I can easily do in HTML5/HTML/Javascript. Major show-stopper, that.
The other nice thing about Flash is that I can easily block it. Yes, with Greasemonkey you can block out HTML as is necessary, but NoScript is so much easier to use off the bat.
That's not even touching on technology like Flash Media Server - are there any equivalent server packages that would be as functional in delivering content to HTML5 applications?
My wife got me tickets to Video Games Live a couple of years ago, and we drove to Buffalo (the closest venue at the time) from Philadelphia for the show. While it was pretty cool to see, I was actually kind of disappointed that the performance was amplified and overused backing tracks (I'm not against prerecorded stuff, but use it sparingly please), and really didn't like when that guy came out on stage to wank off on his guitar in front of the orchestra during the final piece.
I guess I was expecting something sonically closer to the "Orchestral Game Music Concerts" performed in Japan in the 90s.
Still, it was quite a spectacle, and it's probably the only chance I'll have of seeing some of my favorite childhood music performed by an orchestra, even if what came out of the speakers was manipulated and pumped up beyond my taste. If you're into video game music, it's definitely something you should go see.
I bought the Them Crooked Vultures vinyl because it was $5 more than buying the MP3s - and it came with a download of 320kbps MP3s ripped from the vinyl. Out of curiosity, I downloaded CD-sourced FLACs via nefarious means, opened in SoundForge the FLACs, the 320kbps MP3s, and a copy of the vinyl I made from my own turntable running into an M-Audio ProjectMix I/O.
I then took screenshots of the waveforms of these recordings, and overlayed them in Photoshop, setting the overlay to 'difference' and it was pretty clear that the vinyl was actually compressed MORE than the CD version. The second track in the 320kbps vinyl-sourced MP3s also seems to have a big piece of dust on it in the very beginning.
I don't have them online (and I'm at work right now and can't get them) but you can see that I did a similar process here when Nine Inch Nails released a remastered version of The Downward Spiral
The mix on Them Crooked Vultures vinyl is definitely different than the CD - in that if there were a loudness war on, the vinyl would win that battle. If you had made that point with a record I didn't have, I wouldn't really be able to refute your point, but in this specific case, your loudness wars argument does not hold up. CDs have immensely better dynamic range and frequency response than vinyl, and most of the time, vinyl is pressed from CDs anyway.
Where is the demand for that route?
Government workers, lawyers. Heh. Maybe not so much Pittsburgh to Harrisburg, but definitely Philly to Harrisburg. And I've taken that route myself a couple times, when I felt like having someone else drive, rather than spend the effort on the turnpike.
I lived in Downingtown, 3 blocks from the R5 station there. Took it into Center City and took the subway to 2nd street where my web dev job is. It actually took a little bit longer than driving into the city, but is so much cheaper.
Yes, Regional Rail's subsidized - so are airlines, highways, basically any other method of transportation. Yes, upgrades to Amtrak will be expensive - but a drop in the bucket compared to all the money we've spent in Iraq.
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