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Space

The Space Garbage Scow, ala Cringely 221

An anonymous reader writes "Robert X. Cringely once again educates and amuses with his take on how we could clean up the garbage that's in orbit around Earth. I cannot vouch for his math, but it makes sense to me. Quoting: 'We’d start in a high orbit, above the space junk, because we could trade that altitude for speed as needed, simply by flying lower, trading potential energy for kinetic. Dragging the net behind a little unmanned spacecraft, my idea would be to go past each piece of junk in such a way that it not only lodges permanently in the net, but that doing so adds kinetic energy (hitting at shallow angles to essentially tack like a sailboat off the debris). But wait, there’s more! You not only have to try to get energy from each encounter, it helps if — like in a game of billiards or pool — each encounter results in an effective ricochet sending the net in the proper trajectory for its next encounter. Rinse and repeat 18,000 times.'"
PC Games (Games)

Is Cataclysm the Next World of Warcraft Expansion? 259

ajs writes "There has been no official announcement yet, but a number of moves by Blizzard Entertainment seem to indicate that the next expansion for World of Warcraft could be titled Cataclysm. Speculation began when Blizzard trademarked Cataclysm recently, and then later when a test server briefly popped up with the word 'Maelstrom' in its name. If true, the name would fall neatly into the WoW lore and expected expansion list. The Cataclysm is another name for the Great Sundering, an event that created a swirling vortex of water and mystical energies (the 'Maelstrom') that has appeared on the world map in-game since release. There are also indications that early design work included some of the islands in this area, which has long fueled anticipation of a Maelstrom-based expansion involving the former Night Elf noble, Azshara, queen of the Naga and the Goblins whose main city is in the south seas."
The Almighty Buck

Should Good Indie Games Be More Expensive? 150

spidweb writes "Indie gaming blog The Bottom Feeder has an article on why independent games should be more expensive. The enforced low prices on XBox Live, Amazon, and iTunes might feel good now, but they'll kill off the variety and depth gamers are hoping indie developers can provide. From the article: 'Every year, life is getting more and more expensive. Insurance. Rent. Food. And, at the same time, games are getting cheaper and cheaper, sometimes as cheap as a dollar, as we engage in a full speed race to the bottom. This is not going to help developers stay in business. This is not how a healthy industry is maintained.'"

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