Comment Some problems with review (Score 1) 292
Ok first there is a Auto attack button that you can click and you automatically swing at your target as long as it is in front of you. Now you can still choose Special attacks with that going. As soon as you change a target then you attack the new target. That way you
can do some of the tumbling and shielding that is needed at times.
I have been told that Rogues do not have to be hidden to backstab,
just flanking or behind someone that is attacking someone else. Hiding
does help if you are alone.
The grouping does depend on who is in the group and that is true
of most if not all MMORPG's. The tanks are in front of the fight with
mages and healers in the back. Common sense.
The game was made to be a computer version of the Pen and Paper D&D
and in most of those all you did was dungeon crawling with some travel
between places.
You have to understand that this is not a Charge in MMO like many
of the others are, it is a bit more real worldly in that it takes
time to heal. I actually like both ways and it makes sense for the D&D
universe.
I agree on the combat music getting tiresome, but it is also a great
indicator for when a Slime or Ooze comes out that you may not be able
to see clearly.
On the Grouping part many times I either had a friend online or
found a decent group by just turning on the Looking for Group flag.
I usually got a invite pretty quickly and most of the people playing
know that grouping is important and are willing to do it.
Now you can get some idiots in the groups, but then you simply
leave the group.
I agree that they need a bit more story telling in the game, hopefully that is on the way.
Oh and the Warforged are actually a pretty good race to play, I would call them the "Easy Button" of DDO.