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Comment Some problems with review (Score 1) 292

Ok first there is a Auto attack button that you can click and you automatically swing at your target as long as it is in front of you. Now you can still choose Special attacks with that going. As soon as you change a target then you attack the new target. That way you can do some of the tumbling and shielding that is needed at times. I have been told that Rogues do not have to be hidden to backstab, just flanking or behind someone that is attacking someone else. Hiding does help if you are alone. The grouping does depend on who is in the group and that is true of most if not all MMORPG's. The tanks are in front of the fight with mages and healers in the back. Common sense. The game was made to be a computer version of the Pen and Paper D&D and in most of those all you did was dungeon crawling with some travel between places. You have to understand that this is not a Charge in MMO like many of the others are, it is a bit more real worldly in that it takes time to heal. I actually like both ways and it makes sense for the D&D universe. I agree on the combat music getting tiresome, but it is also a great indicator for when a Slime or Ooze comes out that you may not be able to see clearly. On the Grouping part many times I either had a friend online or found a decent group by just turning on the Looking for Group flag. I usually got a invite pretty quickly and most of the people playing know that grouping is important and are willing to do it. Now you can get some idiots in the groups, but then you simply leave the group. I agree that they need a bit more story telling in the game, hopefully that is on the way. Oh and the Warforged are actually a pretty good race to play, I would call them the "Easy Button" of DDO.

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