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Submission + - The End of Video Coding? (medium.com)

An anonymous reader writes: Netflix's engineering team has an insightful post today that looks at how the industry is handling video coding; the differences in their methodologies; and the challenges new comers face. An excerpt, which sums up where we are:

"MPEG-2, VC1, H.263, H.264/AVC, H.265/HEVC, VP9, AV1 — all of these standards were built on the block-based hybrid video coding structure. Attempts to veer away from this traditional model have been unsuccessful. In some cases (say, distributed video coding), it was because the technology was impractical for the prevalent use case. In most other cases, however, it is likely that not enough resources were invested in the new technology to allow for maturity.

"Unfortunately, new techniques are evaluated against the state-of-the-art codec, for which the coding tools have been refined from decades of investment. It is then easy to drop the new technology as "not at-par." Are we missing on better, more effective techniques by not allowing new tools to mature? How many redundant bits can we squeeze out if we simply stay on the paved path and iterate on the same set of encoding tools?"

Submission + - Prosecution of journalist collapses after recording disproves police testimony 2

Andy Smith writes: Slashdot reported last September how I was arrested while standing in a field near a road accident, as I photographed the scene for a newspaper. I was initially given a police warning for "obstruction", but the warning was then cancelled and I was prosecuted for resisting arrest and breach of the peace. These are serious charges and I was facing a prison sentence. Fortunately we had one very strong piece of evidence: A recording of my arrest. Not only did the recording prove that two police officers' testimony was false, but it caught one of them boasting about how he had conspired with a prosecutor to arrest and prosecute me. Yesterday the case was dropped, and now the two police officers and the prosecutor face a criminal investigation.

Submission + - Chile Becomes First Country In Americas To Ban Plastic Bags (ewn.co.za)

An anonymous reader writes: Chile's Senate has passed a bill that will prohibit the use of plastic bags in stores, with a vote in their House of Representatives overwhelmingly in favor of the measure, with 134 supporting the bill and one abstention. According to The Independent, the new law would give large retailers one year to phase out the use of plastic bags, and smaller businesses two years. This makes Chile the first country in the Americas to ban plastic bags, and officially recognize how important such a ban would be in the effort to reduce unnecessary single-use plastic waste.

At first, the measure was only meant to ban plastic bags in Patagonia, but it was approved by both the senate and president for the entire country. The Association of Plastic Industries registered Chile as using 3,400 million plastic bags per year, or 200 per person. Telesur reports that the Minister of the Environment, Marcela Cubillos, said the country needs a larger cultural change for people to start replacing plastic with reusable bags.

Comment It's all about the Money (Score 1) 179

When it comes down to it, it's the money. That's it.
And I don't necessarily mean it's about the big companies wanting to turn over a $billion on their latest iteration of some regurgitated franchise with non-inventive gameplay or anything like that.
But even us Indie devs... we WANT to make innovative, new, fantastic games that push the very boundaries of what one perceives as a "video game", but we're bogged down by the one thing - money.

We have the technical skill, many have the experiential drive and knowledge and oft put together teams to satisfy every criteria except one - money. Someone has to pay for it, and unless you're an ace at marketing or speaking "bank manager-ish" you don't stand a chance. Government funding, grants and even venture capital is drying up. No-one wants to take a risk.
And if they're not risking their money, then (many) video games developers aren't risking their companies, teams and time to develop these games.

Shame, really.

Comment Already Exists/Existed - Play The News (Score 1) 91

Back in January of this year, a cool little game closed it's doors at http://www.playthenewsgame.com/ The idea was pretty simple - they present you with breaking news, or specific news stories that could have heavy bias etc, and then you guess what you think the outcome would be.

It was a cool idea, and I believe was done as a demo for the whole news-as-a-game idea, but it was really fun!

Comment Free Vs Copyright/DRM... (Score 1) 73

All those corporate types who think that Piracy is the "bane of society" or similar unsupported claims need to only look at these people, and how by changing the way they release their products they've done incredibly well (some even better than when they were with the large organisations):

Trent Reznor/NIN - he releases all his albums for free with a "pay what you think it's worth" mentality.
Radiohead - they released an album under the same idea as NIN, and they profited wildly from it
Cory Doctorow - releases all his books for free, and seems to sell more because he reaches a greater audience.
Sins of a Solar Empire - they released their game completely DRM free, which definately made it easier to pirate... but at the same time reached a greater number of gamers and probably increased their sales accordingly.

I know the list keeps going, but the thing is that those who recognise the Internet as a valid medium and adapt their sales tactics to suit it achieve more. As opposed to those who want to change the Internet to suit their old and outdated business models.
Intel

Submission + - Want a PC with 192 GB of RAM? Dell makes it so (computerworld.com)

ericatcw writes: Do you love the smooth, silky performance of a multi-core PC loaded to the gills with the fastest RAM? Take a look at Dell's new Precision T7500 desktop. According to Computerworld, the T7500 will come with 12 memory slots that can accommodate 16 GB of PC-106000 (1333 MHz) DDR3 RAM for a total of 192 GB. Dell's not the only one — Lenovo, Cisco (with blade servers reportedly up to 384 GB in memory) and Apple are all bringing out computers that leverage Intel's new Nehalem architecture to enable unprecedented amounts of RAM. But beware! Despite the depressed DRAM market, loading up on memory could see the cost of RAM eclipse the cost of the rest of your PC by 20-fold or more.

Comment Re:Code-Signing (Score 1) 216

I used the keychain in Mac OS X to create a code-signing certificate. That lets me finish and compile to the ASM version (rather than the x86 version for the simulator).
From the instructions that I followed (can't find the link right now, sorry :( ) you can get the certificate authorised on the device and then get the apps on the iPhone through XCode.
All that said though, I don't have an iPhone and simply mail the .app builds to my tester who has a device - jailbroken, I think.

All this because I've not been contacted yet about my actual development program application!

Comment Re:Favourite ScummVM game (Score 1) 93

I guess I must be the only one who likes the more "mainstream" of these kinds of games in:
Sam and Max: Hit the Road
Full Throttle
Day of the Tentacle (Maniac Mansion 2)
and I only mean "mainstream" as TellTale games has done the latest Sam and Max's, and Lucas _were_ doing a Full Throttle sequel but canned it years ago :(

Comment Re:DimDim.com (Score 1) 125

You're absolutely right, it does have (almost) all that we need! I've got so many apps to choose from - you'd think that I could find these things from the right sort of Google search and use of keywords...

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