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Comment Re:Rustification (Score 4, Informative) 70

From his reply to a remark on the mailing list https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Flists.debian.org%2Fdebian-devel%2F2025%2F10%2Fmsg00288.html:

Rust is already a hard requirement on all Debian release
architectures and ports except for alpha, hppa, m68k, and
sh4 (which do not provide sqv).

Looks like it's already a thing and thus inevitable. I just hope simple, straightforward software like openbox, remind, Xpad, won't break in the future.

Comment First thing after building it.. (Score 1) 52

..would be rebuilding it into a variant of the Nebula or Helios class of my own design, which I think looks much better.

Just like the last model I bought back in 1996, the Black Cat truck. Bought it with the plans to turn it into a more realistic model, which I finally did 22 years later and it looks great even if I say so myself. I've only seen one other rebuild ike it on the net.

Comment Re:Best game (Score 1) 46

It seems mods are nowadays not only fun for the gamers, but essential to make a game work. Cities Skylines is an example, first edition is only really fun thanks to a lot of mods which not only add features but also fix or work around bugs and incompetent parts of the game which won't be addressed by the studio. Even after more than 10 years since release, I feel that game is still early access in its vanilla state. If I knew someone who could snatch a copy of the source code, I could at least see what I could fix for my own personal use.

And there are more recent games which just don't feel finished to me. Sure, a bug can still creep up in certain situations, but not like as if no one had done any decent quality control on it.

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