57885299
submission
MojoKid writes:
Intel used the backdrop of the Game Developers Conference in San Francisco to make a handful of interesting announcements that run the gamut from low-power technologies to ultra-high-end desktop chips. In addition to outing a number of upcoming processors—from an Anniversary Edition Pentium to a monster 8-core Haswell-E—Intel also announced a new technology dubbed Ready Mode. Intel's Ready Mode essentially allows a 4th Gen Core processor to enter a low C7 power state, while the OS and other system components remain connected and ready for action. Intel demoed the technology, and along with compatible third party applications and utilities, showed how Ready Mode can allow a mobile device to automatically sync to a PC to download and store photos. The PC could also remain in a low power state and stream media, server up files remotely, or receive VOIP calls. Also, in a move that's sure to get enthusiasts excited, Intel revealed details regarding Haswell-E. Similar to Ivy Bridge-E and Sandy Bridge-E, Haswell-E is the "extreme" variant of the company's Haswell microarchitecture. Haswell-E Core i7-based processors will be outfitted with up to eight processor cores, which will remain largely unchanged from current Haswell-based chips. However, the new CPU will connect to high-speed DDR4 memory and will be paired to the upcoming Intel X99 chipset. Other details were scarce, but you can bet that Haswell-E will be Intel's fastest desktop processor to date when it arrives sometime in the second half of 2014. Intel also gave a quick nod to their upcoming 14nm Broadwell CPU architecture, a follow-on to Haswell. Broadwell will be the first Intel desktop processor to feature integrated Iris Pro Graphics and will also be compatible with Intel Series 9 chipsets.
57414849
submission
MojoKid writes:
Buzz has been building for the last week that Microsoft would soon unveil the next version of DirectX at the upcoming Games Developer Conference (GDC). Microsoft has now confirmed that its discussion forums at the show won't just be to discuss updates to DX11, but that the company is putting a full court press behind DirectX 12. The company responded sharply over a year ago, when an AMD executive claimed that future versions of the API were essentially dead, but it has been over four years since DX11 debuted. To date, Microsoft has only revealed a few details of the next-generation API. Like AMD's Mantle, it will focus on giving developers "close-to-metal" GPU resource access and reducing CPU overhead. Like Mantle, the goal of DirectX 12 is to give programmers more control over performance tuning, with an eye towards better multi-threading and multi-GPU scaling. Unlike Mantle, DirectX 12 will undoubtedly support a full range of GPUs from AMD, Intel, Nvidia and Qualcomm. Qualcomm's presence is interesting. With Windows RT all but moribund, Qualcomm's interest in that market may have seemed incidental. However, the fact that the company is involved with the DX12 standard could mean that the handset and tablet developer is serious about the Windows market in the long term.
56056525
submission
MojoKid writes:
Blizzard has released a powerful new suite of tools for Starcraft 2 modders and developers that fundamentally change the nature of what's possible in the popular RTS game. Now, players can use the same architectural and graphics design toolsets that Blizzard has used internally to build new units, tilesets, and models. Furthermore, these tools are now available even with the Starcraft 2: Starter Edition kit. Critically, artists will now be able to incorporate images and effects designed in programs like 3ds Max, Photoshop, or other high-end particle systems. The exciting thing about these releases is that Starcraft 2's modding list is as interesting as the primary game, if not moreso. Fans have faithfully created adaptations of famous Starcraft maps, implemented entirely new rulesets that blend the old, micro-friendly playstyle of Starcraft with the modern engine, and even gone total conversion with Warcraft ported over into the SC2 game.
53852581
submission
MojoKid writes:
There's a great deal riding on the launch of AMD's next-generation Kaveri APU. The new chip will be the first processor from AMD to incorporate significant architectural changes to the Bulldozer core AMD launched two years ago and the first chip to use a graphics core derived from AMD's GCN (Graphics Core Next) architecture. A strong Kaveri launch could give AMD back some momentum in the enthusiast business. Details are emerging that point to a Kaveri APU that's coming in hot — possibly a little hotter than some of us anticipated. Kaveri's Steamroller CPU core separates some of the core functions that Bulldozer unified and should substantially improve the chip's front-end execution. Unlike Piledriver, which could only decode four instructions per module per cycle (and topped out at eight instructions for a quad-core APU), Steamroller can decode four instructions per core or 16 instructions per quad-core module. The A10-7850K will offer a 512 core GPU while the A10-7700K will be a 384-core part. Again, GPU clock speeds have come down, from 844MHz on the A10-6800K to 720MHz on the new A10-7850K but should be offset by the gains from moving to AMD's GCN architecture.
52764365
submission
MojoKid writes:
One of the hallmark features of Google's Nexus 5 flagship smartphone by LG isn't its bodaciously big 5-inch HD display, its 8MP camera, or its "OK Google" voice commands. That has all been done before. What does stand out about the Nexus 5 is Google's new Android 4.4 Kit Kat OS and LG's SoC (System on Chip) processor of choice, namely Qualcomm's Snapdragon 800 quad-core. Qualcomm is known for licensing ARM core technology and making it their own; and Qualcomm's latest Krait 400 quad-core along with the Adreno 330 GPU that comprise the Snapdragon 800, is a powerful beast. Google also has taken the scalpel to Kit Kat in all the right places, whittling down the overall footprint of the OS, so it's more efficient on lower-end devices and also offers faster multitasking. Specifically memory usage has been optimized in a number of areas. Couple these OS tweaks with Qualcomm's Snapdragon 800 and you end up with a smartphone that hugs the corners and lights 'em up on the straights. Putting the Nexus 5 through its paces, it turns out preliminary figures are promising. In fact, the Nexus 5 actually was able to surpass the iPhone 5s with Apple's 64-bit A7 processor in a few tests and goes toe to toe with it in gaming and graphics.
52280167
submission
MojoKid writes:
AMD has launched their new top-end Radeon R9 290X graphics card today. The new flagship wasn't ready in time for AMD's recent October 8th launch of midrange product, but their top of the line model, based on the GPU codenamed Hawaii, is ready now. The R9 290 series GPU (Hawaii) is comprised of up to 44 compute units with a total of 2,816 IEEE-2008 compliant shaders. The GPU has four geometry processors (2x the Radeon HD 7970) and can output 64 pixels per clock. The Radeon R9 290X features 2816 Stream Processors and an engine clock of up to 1GHz. The card's 4GB of GDDR5 memory is accessed by the GPU via a wide 512-bit interface and the R290X requires a pair of supplemental PCIe power connectors—one 6-pin and one 8-pin. Save for some minimum frame rate and frame latency issues, the new Radeon R9 290X's performance is impressive overall. AMD still has some obvious driver tuning and optimization to do, but frame rates across the board were very good. And though it wasn't a clean sweep for the Radeon R9 290X versus NVIDIA's flagship GeForce GTX 780 or GeForce GTX Titan cards, AMD's new GPU traded victories depending on the game or application being used, which is to say the cards performed similarly.
50285907
submission
MojoKid writes:
NVIDIA's Tegra 4 SoC is destined for devices beyond NVIDIA's own SHIELD gaming handheld. In fact, ASUS stepped out with the Tegra 4-powered Transformer Pad TF701T just yesterday and today Xiaomi steps out with the 5-inch Mi3 Android smartphone, also powered by Tegra 4. Here in the US Xiamoi might not roll right off the tongue but the Chinese manufacturer is making some serious inroads as of late and attracting top talent to boot. The new Xiaomi Mi3 is based on a 5-inch IPS display with a full HD 1080p resolution, 2GB of RAM, 64GB of on-board storage and a 13MP camera. NVIDIA's Tegra 4, with its quad-core ARM Cortex-A15 CPU and 72 GeForce GPU cores ought to make the device feel rather nimble, especially with gaming and multimedia. If the Mi3 handles anything like SHIELD did in the benchmarks, it could be the Android phone to beat on the test track in the coming weeks.
50189729
submission
MojoKid writes:
Low-power parts for hand-held devices may be all the rage right now, but today Intel is taking the wraps off a new high-end desktop processor with the official unveiling of its Ivy Bridge-E microarchitecture. The Core i7-4960X Extreme Edition processor is the flagship product in Intel’s initial line-up of Ivy Bridge-E based CPUs. The chip is manufactured using Intel’s 22nm process node and features roughly 1.86 billion transistors, with a die size of approximately 257mm square. That's about 410 million fewer transistors and a 41 percent smaller die than Intel's previous gen Sandy Bridge-E CPU. The Ivy Bridge-E microarchitecture features up to 6 active execution cores that can each process two threads simultaneously, for support of a total of 12 threads and they're designed for Intel’s LGA 2011 socket. Intel's Core i7-4960X Extreme Edition processor has a base clock frequency of 3.6GHz with a maximum Turbo frequency of 4GHz. It is easily the fastest desktop processor Intel has released to date when tasked with highly-threaded workloads or when its massive amount of cache comes into play in applications like 3D rendering, ray tracing, and gaming. However, assuming similar clock speeds, Intel's newer Haswell microarchitecture employed in the recently released Core i7-4770K (and other 4th Gen Core processors) offer somewhat better single-core performance.