Comment Misleading (Score 4, Interesting) 219
Right, but there's an order of magnitude more consoles and gaming PCs out there to sell those units to.
And saying the price point hasn't risen is disingenuous. Sort of like saying airline tickets and cable bills haven't risen without noting the astronomical rise in hidden fees. If a game had a $15-20 expansion at all ten years ago, it was another 20 hours of gameplay content. Nowadays, you're paying that to get an alternative skin to show off your poor impulse control to others in multiplayer. What used to be a season pass getting you all subsequent DLCs and expansion now gets you a one year VIP subscription to the micro-transaction currency treadmill.
If anything, the cost pressure on the initial buy-in on the game is dropping rather than rising because so much more money is made after the initial sale. Talk to mobile developers and they will tell you something like "we have 16 players that spend more than a million dollars a year in micro-transactions on our title. we know them all by name, and we custom design expansion content around their interests to entice them into buying it." They see their whales as their customer, and everyone else as glorified bots/fodder so that their big spenders can feel powerful by destroying them.