
Category: Best Designed Interface in a Graphical App 42
Have you found a graphical program that you picked up with ease? Or is there a program that looks smart, but more importantly has an interface that lets you get work done? Hint: There's another category for non-graphical applications, so nominating the CLI doesn't count. (And please don't nominate that annonying paper clip.)
Sketch! (Score:2)
xdaliclock! (Score:1)
Enlightenment (Score:1)
XMMS (Score:1)
It just makes sense to use the interface of a tried-and-true MP3 player that is widely liked and used, instead of making YAMP3 Player.
MinaInerz
Mina Inerz [N. Reinking]
CorelDRAW (Score:1)
Tgif! (Score:1)
-- Lightstorm.
Tallyman (Score:1)
Blender (There a GUI Addicts Anonymous for this?) (Score:1)
Blender. [blender.nl] This program simply blows me away, and it's interface is simply the most addictive thing since caffeine. You can get it at www.blender.nl [blender.nl], it works for IRIX, Linux, and Windows (most definitely not in my order of favorites =) ) and although it is not opensource, it's free! Now, time to describe the GUI!
Everything you'd ever wish for is customizable. You can set different window placement configurations and save them either in the current file (everything setting-wise is saved in the files, along with a default in your home directory [or wherever]) or set as the default. So you can have frame (they aren't windows, everything in Blender is flattened to prevent anything from being covered up when working) placements for using the sequencer, modelling, texturing, setting IPOs, and more, and set up configurations mixing different frames into one. You can have, say, a modelling / scene frame next to the IPO frame for watching object animation in two ways. You can have the hierarchy frame along with a separate frame for the Material Buttons, plus the normal buttons frame at the bottom. You can even have multiple modelling/scene windows for viewing your scene from another perspective.
Onto the actual widgets and all! Many things are in pulldown menus, which contain a whole good list of names of objects, etc while still taking up very little area. There are also menus (special weird one, it either pops down from a button or just appears when you press space), toggle buttons, and a special kind of input widget (Dunno its name, but it's cool!). It is like a slider, but without a handle, and you can enter text directly into it or drag it one way or the other, or click on one side or the other to move it slowly. All in all, the widgets just rock. And the entire interface was custom made from the ground up, entirely using OpenGL (PORTABLE).
I don't know what to say about keyboard shortcuts... they blow my mind (ooh yeah)! There's a shortcut for nearly everything, and after using Blender for just a little while you get hooked. You'll start trying to use b to borderselect in gimp, F1 to load, F2 to save. G moves stuff, RIGHT? Resizing doesn't work with s? ACK! Then you'll go back to the comfort of Blender and bask in the GUI.
The file load / save frames (more like whole window or something, they cover up the workspace but that's about it) are very customizable and and you can choose to have the directories displayed however and when choosing textures and the sort, thumbnails show exactly what is what. It's grrrrrrrrrrreat!
Well, I guess that's the end of my talk on Blender. I believe wholeheartedly that it has one of the best GUIs ever and deserves this award. If you haven't, please check it out, it's probably the best 3D suite (and does nonlinear sequencing, but no sound) for Linux available. Also, keep watching it, as when 2.0 comes around it will amaze everyone (even I, and I've heard most of the features already!) =)
Ack! I forgot! The new C-key features include Python scripting, and Blender now has an interface to allow Python to use OpenGL commands. This allows scripters to make custom GUIs for their scripts and even in-script object viewers! It's awesome! You can use the Blender widgets (like the cool slider-thingy) within the scripts to allow, say, a script that generates a gear with a certain number of user-inputted teeth. I think this script is already a reality!
Well, I've ranted on enough about my favorite program ever! Please check it out, and possibly check out my website (hopefully it will work, CI|Host is still having some problems) at http://www.cybercoment.com/deadmonkey/ [cybercoment.com] for more info and some of my work.
Thanks!
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DeadMonkey
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Everybody's got something to hide except for me and my monkey...
www.stampede.org
Re:Blender (There a GUI Addicts Anonymous for this (Score:1)
Grip (Score:2)
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SONIQUE or VERITAS VOLUME MANAGER (Score:2)
On the useful application side, I have to give a hands down to Veritas Volume Manager (X version). Make and break mirrors, migrate data between disks, consolidate disk space -- all with a wave and a click of the mouse. This interface makes management of a large number of disks into something very managable.
Re:Blender (There a GUI Addicts Anonymous for this (Score:1)
Blender GUI (Score:1)
Re:Blender (There a GUI Addicts Anonymous for this (Score:1)
It is not very intuitive at first but you are amply rewarded by investing some time to learn.
--ralphieboy
Xfig (Score:2)
Try it out. The interface is really good.
Morphic! (Score:1)
IglooFTP (Score:1)
LyX (Score:1)
P.S.: I know that LyX is still based on the old, non-free XForms-Toolkit, however the LyX team is working on making the program GUI-independent, so that GTK-, KDE- and XForms-Frontends will be possible.
Moonlight Atelier (Score:1)
Best GUI: Moonlight 3d (Score:1)
Re:Moonlight Atelier (Score:1)
Re:Moonlight Atelier (Score:1)
1) newbie accessibility :
- A real "click and go" installer, which keeps you aware of what it does, and lets you change installation directory and option (could this installer one go open-source ?)
- A "tip of the day" which drives you through the first steps.
2) non-invasivity and intuitivness : One window, with different tools sub-windows inside this window (texture selection, shape adjustment,
3) speed : Moonlight provides you with a series of shortcuts "a la photoshop", which enable fast moving, scaling, selection, rotation,
4) portability : The GUI is 100% Open-GL.
Re:Moonlight Atelier (Score:1)
Re:Moonlight Atelier (Score:1)
Geoshell (Score:1)
It really is a nice user interface, one that I miss when in Linux. In fact, when I learn to code, I would like to port this interface to a wm for X. (It's GPL'ed, by the way.)
MOONLIGHT GIVE SUNSHINE IN MY LIFE!!!! (Score:1)
One of big success of this powerful 3D modeler is its very beautiful, user-friendly and intuitive interface. The use of the menus and buttons, the organization of the different windows, all was thougth to make this tool enjoyable to use! Simply try it...
MOONLIGHT GIVES SUNSHINE IN MY LIFE!!!! (Score:1)
Just briefly I was very impressed by this very new software: MOONLIGHT 3D, available at www.moonlight.org.
One of big success of this powerful 3D modeler:
its very beautiful, user-friendly and intuitive interface. The use of the menus and buttons, the organization of the different windows, all was thougth to make this tool enjoyable to use! Simply try it...
Re:Blender (There a GUI Addicts Anonymous for this (Score:1)
Re:Blender (There a GUI Addicts Anonymous for this (Score:1)