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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Experience a powerful and user-friendly SDK that drives 60 million augmented reality experiences each month. Enhance your applications with 3D face masks, effects, and more, boasting superior performance compared to Snapchat, all within an SDK designed for iOS, MacOS, Android, and HTML5 platforms. This versatile SDK allows for the addition of 3D face masks and effects, also outperforming Snapchat, and is compatible with Unity. Users can apply augmented reality effects to up to four faces simultaneously across any device without any glitches or delays. Utilizing cutting-edge deep learning techniques, the SDK enables real-time hair color changes during live video streams. Furthermore, it allows for the seamless replacement of backgrounds to create immersive AR experiences. The technology can detect a range of emotions—sadness, happiness, anger, surprise, and fear—within the video feed. It also tracks 17 key body points, including the waist, shoulders, elbows, arms, and head for enhanced interaction. Any 3D file can be transformed into an AR asset, allowing for extensive creative possibilities. Enjoy the advantages of every feature while adopting a pay-as-you-grow model. Signing up is free, and you can integrate the SDK in just a few minutes, with numerous prebuilt integrations available to simplify the process even further. With such a comprehensive set of tools at your disposal, you can easily elevate your AR projects to new heights.

Description

The Unity XR SDK is designed for advanced users interested in creating their own XR providers compatible with the Unity platform. To obtain the XR SDK, you need to register for access on the designated page. This SDK enables various backends, referred to as "providers," to implement a unified engine feature known as a "subsystem" within Unity. During runtime, user applications have the capability to choose and activate these providers. A subsystem descriptor serves as the metadata for a subsystem, which can be reviewed prior to the loading or initialization processes. This information is derived from a manifest file and can be accessed through a C# interface. Additionally, a Create method is utilized to activate the subsystem and supply an instance for the user’s code to leverage. This functionality allows for greater flexibility and customization in XR development.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

HTML Yes 
Unity Yes 

Integrations

HTML No 
Unity No 

Pricing Details

$25 per month
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App Yes 
iPad App Yes 
Android App Yes 
Windows No 
Mac Yes 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) Yes 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

DeepAR

Country

United States

Website

www.deepar.ai/augmented-reality-sdk

Vendor Details

Company Name

Unity

Country

United States

Website

docs.unity3d.com/Manual/xr-sdk.html

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