
ManageEngine Endpoint Central is a unified endpoint management and security platform designed for IT teams managing diverse and distributed device environments eliminating the need for multiple disconnected products for patching, remote access, mobile management, and security.
The platform supports Windows, macOS, Linux, iOS, Android, and Chrome OS. Automated patch deployment covers OS and 1,000+ third-party applications with scheduling, testing, rollback, and compliance reporting.
Software can be deployed, updated, or removed across thousands of endpoints simultaneously.
OS imaging workflows provision new devices quickly, while continuous asset inventory supports license compliance and audit readiness.
Security capabilities are built directly into the platform.
Vulnerability assessment identifies and prioritizes endpoint weaknesses by severity.
Application control prevents unauthorized software execution.
Device control governs USB and peripheral access.
Endpoint privilege management removes unnecessary admin rights.
EDR delivers behavioral threat detection and incident response, while NGAV blocks malware, ransomware, and zero-day threats.
BitLocker and FileVault encryption enforces disk protection across Windows and macOS.
Built-in remote desktop allows technicians to connect instantly without third-party software.
Integrated MDM covers iOS and Android enrollment, app management, and remote wipe for corporate and BYOD environments.
DEX monitoring gives IT teams real-time visibility into device performance enabling proactive issue resolution before productivity is impacted.
Available as cloud or on-premises across Free, Professional, Enterprise, UEM, and Security editions.
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DriveStrike is simple to use, implement, and manage. DriveStrike allows you to perform remote wipe, remote lock, or remote locate commands on any platform. Mobile device management MDM for mobile platforms. Integrated drive encryption support. Our support team is available to answer any questions, help you install our services, or manage your account. It's never been easier to protect your data and devices. We are happy to answer any questions you may have or help you understand how to best protect your data. Protect your business with a device- and data protection platform that keeps all devices protected with a single solution. Your Workstations, iPads and iPads, Smartphones as well as Tablets, Tablets, Tablets, and Laptops will be protected, organized, secure, & protected.
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WildFly
WildFly stands out as a robust, flexible, and lightweight application server designed to facilitate the development of exceptional applications. It features a centralized configuration system that prioritizes simplicity and user experience. The configuration is structured around easy-to-understand subsystems, ensuring that internal server wiring remains concealed from the user. Management capabilities are presented in a cohesive manner that spans multiple access methods, including a command-line interface (CLI), a web-based administration portal, a native Java API, an HTTP/JSON REST API, and a JMX gateway. This variety of access points empowers users to automate processes using their preferred tools and programming languages. Additionally, WildFly leverages JBoss Modules to ensure true application isolation, obscuring server implementation details from applications while only linking to the necessary JAR files. The visibility rules come with sensible defaults but can be tailored to specific needs, providing flexibility. Furthermore, the sophisticated dependency resolution algorithm guarantees that classloading performance remains unaffected regardless of the number of library versions installed, allowing for an optimal development experience. As a result, users can enjoy a seamless integration process while developing their applications within WildFly’s environment.
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XR SDK
The Unity XR SDK is designed for advanced users interested in creating their own XR providers compatible with the Unity platform. To obtain the XR SDK, you need to register for access on the designated page. This SDK enables various backends, referred to as "providers," to implement a unified engine feature known as a "subsystem" within Unity. During runtime, user applications have the capability to choose and activate these providers. A subsystem descriptor serves as the metadata for a subsystem, which can be reviewed prior to the loading or initialization processes. This information is derived from a manifest file and can be accessed through a C# interface. Additionally, a Create method is utilized to activate the subsystem and supply an instance for the user’s code to leverage. This functionality allows for greater flexibility and customization in XR development.
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