Smart, efficient, anonymous People Counters & Analytics to the real world.
Our solution allows for easy deployment, capture, analysis, and reporting of the number people who enter a physical place. Optionally, we can also capture and report occupancy in real time.
We assist Retailers, Universities, Casinos, Places of Worship, Office Buildings, and other industries in analyzing and taking action on their people traffic trends.
We offer a special package for retailers to measure performance on traffic, including conversion rate and service levels. Our direct integrations make it easy to combine POS data with staff data. The Retail Equation simulator lets users run simulations to improve sales. It can also be used as a learning tool to understand how traffic, staffing, conversion rates, and quality service relate.
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Most AI video tools hand you a black box: closed weights, a subscription, and no way to see what is happening under the hood. LTX takes the opposite approach. Built by Lightricks, LTX is an open foundation model that generates and simulates across video, audio, and the physical world, and it puts the weights, the code, and the control in your hands.
At the center of the model is LTX-2.5, a 22B-parameter dual-stream diffusion transformer that produces native 4K video at up to 50 frames per second, with audio and video generated together in a single pass rather than stitched together afterward. Artificial Analysis, an independent benchmarking group, currently ranks LTX among the top three AI video models in the world.
You choose how you want to use it. Download the open weights and run LTX-2.5 on your own hardware. License the model for on-premise deployment backed by enterprise support. Or build directly on LTX Studio, the production suite that turns the model into a full creative workflow. Companies like ElevenLabs, Asteria Film Co., Magnopus, and NVIDIA already rely on LTX for their own work.
LTX is not built for one-off social clips. It is infrastructure for teams that generate motion, audio, and physical environments as part of their own products and pipelines.
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Mirage 2
Mirage 2 is an innovative Generative World Engine powered by AI, allowing users to effortlessly convert images or textual descriptions into dynamic, interactive game environments right within their browser. Whether you upload sketches, concept art, photographs, or prompts like “Ghibli-style village” or “Paris street scene,” Mirage 2 crafts rich, immersive worlds for you to explore in real time. This interactive experience is not bound by pre-defined scripts; users can alter their environments during gameplay through natural-language chat, enabling the settings to shift fluidly from a cyberpunk metropolis to a lush rainforest or a majestic mountaintop castle, all while maintaining low latency (approximately 200 ms) on a standard consumer GPU. Furthermore, Mirage 2 boasts smooth rendering and offers real-time prompt control, allowing for extended gameplay durations that go beyond ten minutes. Unlike previous world-modeling systems, it excels in general-domain generation, eliminating restrictions on styles or genres, and provides seamless world adaptation alongside sharing capabilities, which enhances collaborative creativity among users. This transformative platform not only redefines game development but also encourages a vibrant community of creators to engage and explore together.
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Inkling
Inkling is Thinking Machines’ open-weights foundation model built for customization, multimodal reasoning, and agentic AI workflows. The model uses a Mixture-of-Experts architecture with 975 billion total parameters and 41 billion active parameters, making it large in capacity while activating only a subset of experts per token. Inkling supports up to a 1 million token context window and was pretrained on 45 trillion tokens spanning text, images, audio, and video. It is designed as a broad generalist model with strengths across coding, reasoning, instruction following, factuality, tool use, vision, audio understanding, forecasting, and safety. Developers can tune its thinking effort to trade off latency, cost, and performance, which is useful for production systems that need efficient reasoning at scale. Inkling can be fine-tuned on Tinker, tested in the Inkling Playground, and deployed through partners such as TogetherAI, Fireworks, Modal, Databricks, Baseten, vLLM, SGLang, llama.cpp, and Hugging Face transformers. The model can generate applications, operate tools, create styled artifacts, reason over visual and audio inputs, and support long refinement loops for collaborative work. Thinking Machines also previewed Inkling-Small, a lighter Mixture-of-Experts model with 276 billion total parameters and 12 billion active parameters for lower-cost and lower-latency workloads. By combining open weights, multimodal training, agentic capabilities, efficient reasoning, and fine-tuning support, Inkling gives builders a flexible AI foundation for specialized products and workflows.
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