All-in-one booking system that allows you to manage and sell your activities and accommodation. You can take bookings directly from your website, and greatly reduce the number and frequency of phone calls required to confirm them.
Our Booking Engine allows you to sell packages and give your customers the freedom to choose how much control you want. You can use our Payment Form to collect payments using any payment method you choose. You can set up automatic reminders to pay a deposit or balance payment, and allow bookings to expire if they are not paid.
You can request information from your guest through the Guest Portal. You can ask specific questions, set up levels and select diets. The Guest Portal makes it easy to make your initial booking. Changing bookings, handling refunds, scheduling activities, assigning instructors, sending emails.
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Get quality translations for your app, website, game, supporting documentation, and on. Invite your own translation team or work with professional translation agencies within Crowdin.
Features that ensure quality translations and speed up the process
• Glossary – create a list of terms to get consistent translations
• Translation Memory (TM) – no need to translate identical strings
• Screenshots – tag source strings to get context-relevant translations
• Integrations – set up integration with GitHub, Google Play, API, CLI, Android Studio, and on
• QA checks – make sure that all the translations have the same meaning and functions as the source strings
• In-Context – proofreading within the actual web application
• Machine Translations (MT) – pre-translate via translation engine
• Reports – get insights, plan and manage the project
Crowdin supports more than 30 file formats for mobile, software, documents, subtitles, graphics and assets:
.xml, .strings, .json, .html, .xliff, .csv, .php, .resx, .yaml, .xml, .strings and on.
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PlayFab
Discover the most robust backend platform available in the gaming industry. Create a developer account today and dive into the myriad of ways you can manage your game effortlessly with Azure PlayFab's user-friendly online interface. Are you ready to integrate your game seamlessly? Choose your SDK, enter your credentials, and you'll be up and running in no time! Everything essential for creating and maintaining a live game is at your fingertips. Engage players wherever they are and enable connections with friends across all platforms. Scale dedicated multiplayer servers dynamically to accommodate your player base. Encourage player retention and keep them returning for more exciting adventures. Gain real-time insights into your game's performance and identify any potential issues swiftly. Import, store, process, and export the data generated by your games with ease. Ensure compliance with GDPR, COPPA, and various governmental regulations effortlessly. Process payments, manage virtual currencies, sell items from your catalog, and implement measures to prevent fraud. Foster player relationships and build vibrant communities. Customize operations and respond to events instantly, while also setting up your virtual economy, creating leaderboards, or perfecting your matchmaking algorithms. With these tools, the possibilities for your game are endless!
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Hiro Game Development
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
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