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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

To embark on your journey with Ultraleap's premier hand tracking technology, you'll want to utilize the Hand Tracking Software, which serves as the core of the system, providing all necessary components to operate your camera module and enable hand tracking functionality. Every user engaging with Ultraleap's hand tracking devices and software is required to obtain a license to proceed. The Visualizer tool not only displays your tracked hands but also presents the infrared imagery captured directly from the camera module. Through the control panel, you can fine-tune system configurations, adjust the interaction zone, and perform diagnostics as needed. This software orchestrates the camera module's operations and relays hand tracking information to compatible applications. For developers employing the LeapC API, this software is essential, while alternative options include TouchFree and plugins for Unity or Unreal Engine. Our comprehensive guides cater to various use cases, whether you're working with VR headsets, touchless kiosks, or standard desktop environments. To ensure everything is functioning correctly, launch the Visualizer to verify your device's performance; simply right-click the Ultraleap icon located in your system tray and choose the Visualizer option. Additionally, staying updated with the latest software version can enhance performance and introduce new features.

Description

The Unity XR SDK is designed for advanced users interested in creating their own XR providers compatible with the Unity platform. To obtain the XR SDK, you need to register for access on the designated page. This SDK enables various backends, referred to as "providers," to implement a unified engine feature known as a "subsystem" within Unity. During runtime, user applications have the capability to choose and activate these providers. A subsystem descriptor serves as the metadata for a subsystem, which can be reviewed prior to the loading or initialization processes. This information is derived from a manifest file and can be accessed through a C# interface. Additionally, a Create method is utilized to activate the subsystem and supply an instance for the user’s code to leverage. This functionality allows for greater flexibility and customization in XR development.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

MRTK-Unity Yes 
Unity Yes 
Unreal Engine Yes 

Integrations

MRTK-Unity No 
Unity No 
Unreal Engine No 

Pricing Details

No price information available.
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Ultraleap

Country

United Kingdom

Website

developer.leapmotion.com/tracking-software-download

Vendor Details

Company Name

Unity

Country

United States

Website

docs.unity3d.com/Manual/xr-sdk.html

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