Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Pixyz products are designed to streamline workflows involving 3D data and facilitate its preparation for various visualization applications. These tools guarantee that your 3D assets are optimized for use in Unity, regardless of their origin. The innovative Pixyz tessellation algorithm simplifies the transition from import to real-time publication. You can import a wide range of assemblies, from small to large, encompassing over 45 supported formats such as CAD, mesh file formats, point clouds, and others. Additionally, you have the capability to live-link Unity assets with their original source data, ensuring that any modifications are automatically reflected. Functions like creating LODs, generating UVs, merging and exploding meshes, and altering pivots allow you to craft assets that are ready for use directly within Unity. Furthermore, you can optimize any data directly in the Unity Editor without the need for re-importing, which lets you concentrate on your primary objective: creating and sharing immersive, real-time 3D experiences that captivate users. This seamless integration fosters a more efficient development process while maximizing the visual fidelity of your projects.
Description
A user-friendly low-code desktop application facilitates the creation of large-scale visualizations for enterprises. It ensures that essential metadata and intricate assembly tree structures, typical in advanced CAD solutions, are retained, allowing for a thorough examination of complex assets and systems without sacrificing performance. CAD models can be imported in just three minutes, while a fully detailed and animated scene can be realized in a contextual setting within three hours, with a complete visual digital twin ready in three days. This approach encourages early virtual error detection, enabling teams to undertake more ambitious projects while minimizing costs and risks. By safely exploring innovative ideas, a wider array of experts can be engaged in the process. The software supports a variety of structured and unstructured data formats, including CAD, BIM, point clouds, and outputs from IoT and MES, which can all be integrated into the scene. Consequently, this leads to the creation of rich virtual representations of real-world situations, offering a robust platform for contextual digital twins and fostering collaborative efforts in visualization projects.
API Access
Has API
No
API Access
Has API
No
Integrations
AWS Marketplace
No
Unity
No
Pricing Details
$1,150 per user per year
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Unity
Country
United States
Website
unity.com/products/pixyz
Vendor Details
Company Name
Virtalis
Founded
1989
Country
United Kingdom
Website
www.virtalis.com/products/visionary-render
Product Features
CAD Viewers
Annotate
No
Batch Conversion
No
Collaboration Tools
No
Editing
No
Track Changes
No
View .DWF Files
No
View .DWG Files
No
View .IGES Files
No
View .STEP Files
No
View .STL Files
No
View 2D Files
No
View 3D Files
No
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No
Augmented Reality
3D Objects
Yes
3D Product Visualization
No
Application Development
No
Content Creation
Yes
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
Yes
Usage Tracking / Analytics
Yes
Virtual Reality
No
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No