Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Our objective is to equip top-tier talent and prestigious brands with a digital asset that allows them to enhance their value within the realms of virtual appearances and online commerce. Over the last thirty years, our innovative efforts have transformed the animation sector and led the way in the creation of digital humans featured in blockbuster films and hit video games, earning accolades from esteemed organizations such as the Motion Picture Academy of Arts and Sciences, The Advanced Imaging Society, and the Visual Effects Society. Our expertise stems from crafting the pinnacle of digital humans at renowned visual effects studios like Weta Digital and Sony Imageworks, alongside major gaming companies including Activision, Sony Computer Entertainment of America, Microsoft, and Electronic Arts. We have consistently established benchmarks, developed efficient production pipelines, and assembled a skilled workforce, all while surpassing the expectations of the most exacting directors and producers. This track record of success highlights our unwavering commitment to excellence and innovation in the ever-evolving digital landscape.
Description
The iterative method of human-centered design has emerged due to the historical lack of mechanisms for assessing user experience before a product's creation. SantosHuman stands out as the sole provider of a predictive digital human model capable of analyzing human physical behavior and performance in the formative design stages, making any alterations both timely and feasible. Recognized as Santos®, this virtual human model is integrated into software solutions and services that uniquely forecast human performance across diverse tasks, thereby enabling manufacturers to create more efficient products and systems. Highly realistic and adaptive, Santos can provide insights and address challenges in a virtual setting, allowing for rapid and economical testing of modifications. Our cutting-edge technologies are designed to anticipate human-centric requirements related to equipment usage, paving the way for enhanced design processes and better user experiences. These advancements not only streamline design but also significantly improve the overall effectiveness of the end products.
API Access
Has API
No
API Access
Has API
No
Integrations
No details available.
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Hyperreal
Country
United States
Website
www.hyperreal.io/hyperreal
Vendor Details
Company Name
SantosHuman
Country
United States
Website
www.santoshumaninc.com