Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Hunyuan Motion, often referred to as HY-Motion 1.0, represents an advanced AI model designed for transforming text into 3D motion, utilizing a billion-parameter Diffusion Transformer combined with flow matching techniques to create high-quality, skeleton-based animations in mere seconds. This innovative system comprehends detailed descriptions in both English and Chinese, allowing it to generate fluid and realistic motion sequences that can easily integrate into typical 3D animation workflows by exporting into formats like SMPL, SMPLH, FBX, or BVH, which are compatible with software such as Blender, Unity, Unreal Engine, and Maya. Its sophisticated training approach includes a three-phase pipeline: extensive pre-training on thousands of hours of motion data, meticulous fine-tuning on selected sequences, and reinforcement learning informed by human feedback, all of which significantly boost its capacity to interpret intricate commands and produce motion that is not only realistic but also temporally coherent. This model stands out for its ability to adapt to various animation styles and requirements, making it a versatile tool for creators in the gaming and film industries.
Description
Recent advancements in text-based 3D object generation have yielded encouraging outcomes; however, leading methods generally need several GPU hours to create a single sample, which is a stark contrast to the latest generative image models capable of producing samples within seconds or minutes. In this study, we present a different approach to generating 3D objects that enables the creation of models in just 1-2 minutes using a single GPU. Our technique initiates by generating a synthetic view through a text-to-image diffusion model, followed by the development of a 3D point cloud using a second diffusion model that relies on the generated image for conditioning. Although our approach does not yet match the top-tier quality of existing methods, it offers a significantly faster sampling process, making it a valuable alternative for specific applications. Furthermore, we provide access to our pre-trained point cloud diffusion models, along with the evaluation code and additional models, available at this https URL. This contribution aims to facilitate further exploration and development in the realm of efficient 3D object generation.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Blender
Yes
GitHub
Yes
Hugging Face
Yes
Imagen3D
Yes
Maya
Yes
SnapVee Studio
Yes
Unity
Yes
Unreal Engine
Yes
arXiv
Yes
Integrations
Blender
No
GitHub
No
Hugging Face
No
Imagen3D
No
Maya
No
SnapVee Studio
No
Unity
No
Unreal Engine
No
arXiv
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Tencent Hunyuan
Founded
1998
Country
China
Website
hunyuan.tencent.com
Vendor Details
Company Name
OpenAI
Founded
2015
Country
United States
Website
openai.com/research/point-e