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features
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Description

Hunyuan Motion, often referred to as HY-Motion 1.0, represents an advanced AI model designed for transforming text into 3D motion, utilizing a billion-parameter Diffusion Transformer combined with flow matching techniques to create high-quality, skeleton-based animations in mere seconds. This innovative system comprehends detailed descriptions in both English and Chinese, allowing it to generate fluid and realistic motion sequences that can easily integrate into typical 3D animation workflows by exporting into formats like SMPL, SMPLH, FBX, or BVH, which are compatible with software such as Blender, Unity, Unreal Engine, and Maya. Its sophisticated training approach includes a three-phase pipeline: extensive pre-training on thousands of hours of motion data, meticulous fine-tuning on selected sequences, and reinforcement learning informed by human feedback, all of which significantly boost its capacity to interpret intricate commands and produce motion that is not only realistic but also temporally coherent. This model stands out for its ability to adapt to various animation styles and requirements, making it a versatile tool for creators in the gaming and film industries.

Description

Recent advancements in text-based 3D object generation have yielded encouraging outcomes; however, leading methods generally need several GPU hours to create a single sample, which is a stark contrast to the latest generative image models capable of producing samples within seconds or minutes. In this study, we present a different approach to generating 3D objects that enables the creation of models in just 1-2 minutes using a single GPU. Our technique initiates by generating a synthetic view through a text-to-image diffusion model, followed by the development of a 3D point cloud using a second diffusion model that relies on the generated image for conditioning. Although our approach does not yet match the top-tier quality of existing methods, it offers a significantly faster sampling process, making it a valuable alternative for specific applications. Furthermore, we provide access to our pre-trained point cloud diffusion models, along with the evaluation code and additional models, available at this https URL. This contribution aims to facilitate further exploration and development in the realm of efficient 3D object generation.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Blender Yes 
GitHub Yes 
Hugging Face Yes 
Imagen3D Yes 
Maya Yes 
SnapVee Studio Yes 
Unity Yes 
Unreal Engine Yes 
arXiv Yes 

Integrations

Blender No 
GitHub No 
Hugging Face No 
Imagen3D No 
Maya No 
SnapVee Studio No 
Unity No 
Unreal Engine No 
arXiv No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Tencent Hunyuan

Founded

1998

Country

China

Website

hunyuan.tencent.com

Vendor Details

Company Name

OpenAI

Founded

2015

Country

United States

Website

openai.com/research/point-e

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