Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Hunyuan Motion, often referred to as HY-Motion 1.0, represents an advanced AI model designed for transforming text into 3D motion, utilizing a billion-parameter Diffusion Transformer combined with flow matching techniques to create high-quality, skeleton-based animations in mere seconds. This innovative system comprehends detailed descriptions in both English and Chinese, allowing it to generate fluid and realistic motion sequences that can easily integrate into typical 3D animation workflows by exporting into formats like SMPL, SMPLH, FBX, or BVH, which are compatible with software such as Blender, Unity, Unreal Engine, and Maya. Its sophisticated training approach includes a three-phase pipeline: extensive pre-training on thousands of hours of motion data, meticulous fine-tuning on selected sequences, and reinforcement learning informed by human feedback, all of which significantly boost its capacity to interpret intricate commands and produce motion that is not only realistic but also temporally coherent. This model stands out for its ability to adapt to various animation styles and requirements, making it a versatile tool for creators in the gaming and film industries.
Description
Omniverse™ Audio2Face beta serves as a versatile application that streamlines the process of animating a 3D character to synchronize with any voice-over track, making it ideal for projects in gaming, film, real-time digital assistants, or simply for enjoyment. This application can function both for interactive real-time use and as a conventional tool for facial animation creation. You have the flexibility to either run the results live or export them, giving you control over the output. Audio2Face facilitates retargeting to any 3D human or humanoid face, regardless of whether the design is realistic or stylized, allowing for quick character swaps—be they human or animal—with just a few clicks. The most recent update to Omniverse Audio2Face introduces blendshape conversion along with options for blendweight export, enhancing its functionality significantly. Furthermore, the application now includes support for export-import with Blendshapes for Blender and Epic Games Unreal Engine, which enables the generation of character motion through their respective Omniverse Connectors. This comprehensive set of features positions Audio2Face as an invaluable tool for animators and developers alike.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Blender
Yes
GitHub
Yes
Hugging Face
Yes
Imagen3D
Yes
Maya
Yes
SnapVee Studio
Yes
Unity
Yes
Unreal Engine
Yes
arXiv
Yes
Integrations
Blender
No
GitHub
No
Hugging Face
No
Imagen3D
No
Maya
No
SnapVee Studio
No
Unity
No
Unreal Engine
No
arXiv
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Tencent Hunyuan
Founded
1998
Country
China
Website
hunyuan.tencent.com
Vendor Details
Company Name
NVIDIA Omniverse
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/audio2face/
Product Features
Product Features
Artificial Intelligence
Chatbot
No
For Healthcare
No
For Sales
No
For eCommerce
No
Image Recognition
No
Machine Learning
No
Multi-Language
No
Natural Language Processing
No
Predictive Analytics
No
Process/Workflow Automation
No
Rules-Based Automation
No
Virtual Personal Assistant (VPA)
No