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features
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support

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Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

Ludo.ai is an AI game asset studio for indie developers and small studios. Generate art, audio and video from text prompts or uploaded images, in your browser or through an API. Create character sprites, animated sprite sheets, concept art, UI, icons, tilesets, backgrounds, parallax layers, seamless textures, rigged 3D models, sound effects, ambience loops, music, voices and short video clips. Develop game concepts and design documents too. Animate characters using text prompts, up to three drawn keyframes, reference videos or a library of 641 motion presets across 34 categories. Animations run up to four seconds and 64 frames, with 30+ art styles and a dedicated Forge Pixel model for pixel art. Export transparent PNG frames, packed sprite sheets with JSON atlases, GIFs, MP4s or frame ZIPs. Animation Pack normalizes movesets for Unity, Godot, Unreal and GameMaker. Keep a consistent look with reference images that guide style alone or style and subject together. Pose Generator changes a character's pose while preserving its identity, while Motion Transfer applies movement without restyling the sprite. Generate 3D models from text or a single image, then re-texture, optimize or auto-rig them without a T-pose. Animate rigged models using 640+ presets or text prompts. GLB exports include PBR textures, rigs and saved animation clips for Unity, Unreal and Godot. The API can also relabel rig bones. Pro and Studio plans include unlimited in-app generation, a REST API and an MCP server for agents and automated pipelines. A Unity plugin brings generation into the editor. New accounts receive 30 free credits with no card required. On annual billing, Indie costs $15/month, Pro $35/month and Studio $300/month. Monthly billing costs more, and Enterprise is available for larger teams.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

$15 per month
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs No 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

Ludo.ai

Website

ludo.ai/

Product Features

Product Features

Game Development

2D Yes 
3D Yes 
Analytics No 
Animation Yes 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping Yes 
Virtual Reality No 
eCommerce No 

Alternatives

Alternatives

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