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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

FIRMM offers innovative real-time monitoring and biofeedback technology designed to tackle the crucial issue of patient movement during brain MRI scans. The FIRMM software adeptly imports MRI images while simultaneously analyzing and showcasing motion data in real-time, which allows both the operator and patient to be alerted to any head movements during the procedure, thus enhancing workflows, reducing motion artifacts, and improving overall scanning efficiency. Featuring a user-friendly touch screen interface, the FIRMM tablet ensures that scanner operators can get up to speed quickly with minimal training required. Additionally, FIRMM conveniently logs each session automatically, eliminating the need for operators to manually save their progress. Unlike other systems, FIRMM does not necessitate the installation of cameras or other complex sensing equipment in existing MRI scanners. Furthermore, the FIRMM biofeedback mechanism is compatible with a variety of video display setups and integrates effortlessly with your in-bore audio/visual system, enhancing the patient experience during the MRI process. With its advanced capabilities, FIRMM not only streamlines operations but also prioritizes patient comfort and safety.

Description

Mechdyne’s getReal3D for Unity empowers users to effortlessly construct intricate worlds within a well-known game engine and engage with them in a virtual reality (VR) setting, including options like CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This innovative solution allows organizations to create tailored business experiences that cater specifically to their unique requirements. With getReal3D, users can develop content within an expansive VR display, immersing themselves in a life-sized environment that enhances realism. The installation and configuration of getReal3D across multiple screens, managed by a network of PCs, is straightforward and user-friendly. Additionally, its support for 3D stereo and motion tracking facilitates extended periods of engagement in the VR space, thereby boosting productivity while minimizing motion sickness. Importantly, this immersive experience ensures that users feel a strong sense of presence, as they actively inhabit the VR world rather than merely observing it, which significantly enriches their interaction and engagement with the content. This approach not only enhances user experience but also promotes collaboration among team members who are navigating the same virtual landscape together.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Unity No 

Integrations

Unity Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Nous Imaging

Country

United States

Website

nousimaging.com/solutions/

Vendor Details

Company Name

Mechdyne Corporation

Founded

1996

Country

United States

Website

www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/

Product Features

Medical Imaging

Automated Routing No 
Comparison View No 
Compliance Management No 
Data Import / Export No 
Diagnostic Reporting No 
Image Analytics No 
Treatment Planning No 
Workflow Management No 

Product Features

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

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