Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Adobe Substance 3D Designer is the go-to choice for crafting personalized materials, providing users with extensive authoring capabilities. You can create seamless textures and intricate patterns while also being able to modify entire texture collections. Whether you utilize existing assets or build materials from the ground up, this non-destructive, node-based platform allows you to harness Designer’s continually growing scripting features. If you ever wish to alter or enhance the appearance of a material after its initial creation, you have the flexibility to make adjustments at any stage without the risk of losing previous work. You can edit comprehensive texture sets in real-time, generating tileable Substance materials and MDL materials that will seamlessly integrate with your chosen renderer or game engine. By leveraging a rich array of preset filters and tools, you can engage in both procedural and hybrid workflows effectively. You have complete access to modify the sources of any resource or filter, ensuring total editing freedom. Additionally, our team is dedicated to developing and supporting integrations with all leading 3D applications, making your workflow even smoother. This level of compatibility enhances productivity, allowing artists to focus on creativity without technical limitations.
Description
Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.
API Access
Has API
No
API Access
Has API
No
Integrations
3ds Max
Yes
Adobe Aero
Yes
Adobe Substance 3D Modeler
Yes
Adobe Substance 3D Sampler
Yes
Adobe Substance 3D Stager
Yes
CATIA
Yes
Cinema 4D
Yes
Designhubz
Yes
Houdini
Yes
Maya
Yes
Integrations
3ds Max
No
Adobe Aero
No
Adobe Substance 3D Modeler
No
Adobe Substance 3D Sampler
No
Adobe Substance 3D Stager
No
CATIA
No
Cinema 4D
No
Designhubz
No
Houdini
No
Maya
No
Pricing Details
$19.90 per month
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Adobe
Founded
1982
Country
United States
Website
www.adobe.com/products/substance3d-designer.html
Vendor Details
Company Name
Fujiyama
Founded
2011
Country
Japan
Website
tsubo164.github.io/Fujiyama-Docs/
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No