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Average Ratings 0 Ratings
Description
Pygame is a collection of Python modules specifically created for developing video games. By building upon the robust SDL library, Pygame empowers developers to craft comprehensive games and multimedia applications using the Python programming language. This library is remarkably versatile, functioning seamlessly across a wide range of platforms and operating systems. Moreover, Pygame is available for free, distributed under the LGPL license, permitting the development of open-source, freeware, shareware, and commercial games. As multi-core CPUs become increasingly common, leveraging these processors enables developers to enhance their game's performance significantly. Certain Pygame functions can release the notorious Python Global Interpreter Lock (GIL), achieving performance improvements typically associated with C code. The library employs optimized C and assembly code for its fundamental operations, resulting in performance enhancements, with C code often being 10 to 20 times faster than standard Python code, while assembly can surpass Python by over 100 times. Pygame is easily accessible on various operating systems, requiring only a simple installation command such as apt-get, emerge, or pkg_add to get started. This accessibility and performance scalability make it an attractive choice for both novice and experienced developers alike.
Description
This package is designed for independent reuse across any Python project and is maintained by the Zope Toolkit initiative. It serves as an implementation of "object interfaces" within the Python ecosystem. Interfaces act as a way to designate objects as adhering to a specific API or contract, making this package a practical example of applying the Design By Contract methodology in Python. Essentially, interfaces are objects that detail (document) the expected external behavior of the objects that implement them. An interface articulates behavior through a combination of informal documentation within a docstring, attribute definitions, and invariants, which are the necessary conditions that must be satisfied by the objects implementing the interface. Attribute definitions specify particular attributes, outlining their names while offering documentation and constraints regarding the allowed values for those attributes. These definitions can take various forms, allowing for flexibility in how they are expressed. Furthermore, the ability to define interfaces enhances the clarity and reliability of code by ensuring that objects conform to specified behaviors.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Python
Yes
FreeBSD
Yes
NetBSD
Yes
OpenBSD
Yes
Oracle Solaris
Yes
QNX Neutrino RTOS
Yes
Replit
Yes
Integrations
Python
Yes
FreeBSD
No
NetBSD
No
OpenBSD
No
Oracle Solaris
No
QNX Neutrino RTOS
No
Replit
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
pygame
Website
www.pygame.org/wiki/about
Vendor Details
Company Name
Python Software Foundation
Country
United States
Website
pypi.org/project/zope.interface/