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Average Ratings 0 Ratings
Description
Pygame is a collection of Python modules specifically created for developing video games. By building upon the robust SDL library, Pygame empowers developers to craft comprehensive games and multimedia applications using the Python programming language. This library is remarkably versatile, functioning seamlessly across a wide range of platforms and operating systems. Moreover, Pygame is available for free, distributed under the LGPL license, permitting the development of open-source, freeware, shareware, and commercial games. As multi-core CPUs become increasingly common, leveraging these processors enables developers to enhance their game's performance significantly. Certain Pygame functions can release the notorious Python Global Interpreter Lock (GIL), achieving performance improvements typically associated with C code. The library employs optimized C and assembly code for its fundamental operations, resulting in performance enhancements, with C code often being 10 to 20 times faster than standard Python code, while assembly can surpass Python by over 100 times. Pygame is easily accessible on various operating systems, requiring only a simple installation command such as apt-get, emerge, or pkg_add to get started. This accessibility and performance scalability make it an attractive choice for both novice and experienced developers alike.
Description
The websockets library offers a comprehensive implementation of the WebSocket Protocol (RFC 6455 & 7692) for creating both WebSocket servers and clients in Python, emphasizing accuracy, simplicity, durability, and high performance. Utilizing asyncio, which is Python’s built-in asynchronous I/O framework, it presents a sophisticated coroutine-based API that streamlines development. The library has undergone extensive testing to ensure it meets the requirements outlined in RFC 6455, and its continuous integration process mandates that every branch achieves 100% coverage. Designed specifically for production environments, websockets was notably the first library to effectively address backpressure issues before they gained widespread attention in the Python ecosystem. Furthermore, it offers optimized and adjustable memory usage, and utilizes a C extension to enhance performance for demanding operations. The library is conveniently pre-compiled for Linux, macOS, and Windows, and is distributed in wheel format tailored for each system and Python version. With websockets managing the intricate details, developers can dedicate their efforts to building robust applications without concern for the underlying complexities. This makes it an essential tool for developers looking to harness the full potential of WebSocket technology.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Python
Yes
Azure Web PubSub
No
Bun
No
FreeBSD
Yes
Hoppscotch
No
NetBSD
Yes
OpenBSD
Yes
Oracle Solaris
Yes
Parasoft
No
QNX Neutrino RTOS
Yes
Integrations
Python
Yes
Azure Web PubSub
Yes
Bun
Yes
FreeBSD
No
Hoppscotch
Yes
NetBSD
No
OpenBSD
No
Oracle Solaris
No
Parasoft
Yes
QNX Neutrino RTOS
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
pygame
Website
www.pygame.org/wiki/about
Vendor Details
Company Name
Python Software Foundation
Country
United States
Website
pypi.org/project/websockets/